Coding for Kids · Lesson

First to Twenty

Build the game.

Lesson 4 of 413 steps

First to Twenty is a free Coding for Kids lesson on CoddyKit. This is lesson 4 of 4. You can read the complete lesson below for free — then practise it hands-on in the browser with a built-in code editor and a 24/7 AI tutor. It is part of the Coding for Kids learning path, and your progress syncs across the web and the CoddyKit app. The Coding for Kids course includes 4 lessons in total.

First to Twenty! 🎮

Time for a real game! 🎲 Keep rolling and adding points. The first to reach 20 wins! 🏆

The Game Plan 📋

Our game will: start at 0, roll the dice, add points, and stop when we reach 20!

print('Goal: reach 20 points! 🎯')

Set Up the Score 0️⃣

Start the points at zero.

points = 0
goal = 20
print('Score:', points, 'Goal:', goal)

Keep Rolling With while 🔁

A while loop repeats UNTIL something happens. Keep rolling while points are under 20!

import random
points = 0
while points < 20:
    points += random.randint(1, 6)
print('Reached:', points)

Show Every Roll 👀

Print each roll so we can watch the score climb!

import random
points = 0
while points < 20:
    roll = random.randint(1, 6)
    points += roll
    print('Rolled', roll, '- score', points)

Win Message! 🥳

When the loop ends, you reached 20 — print a winner message!

import random
points = 0
while points < 20:
    points += random.randint(1, 6)
print('You win with', points, 'points! 🥳')

Count the Rolls 🔢

How many rolls did it take? Let's count!

import random
points = 0
rolls = 0
while points < 20:
    points += random.randint(1, 6)
    rolls += 1
print('Won in', rolls, 'rolls! 🎲')

Player One Plays 🧑

Let Player 1 play their turn to reach 20.

import random
p1 = 0
r1 = 0
while p1 < 20:
    p1 += random.randint(1, 6)
    r1 += 1
print('Player 1 took', r1, 'rolls')

Player Two Plays 🧑

Now Player 2 takes their turn!

import random
p2 = 0
r2 = 0
while p2 < 20:
    p2 += random.randint(1, 6)
    r2 += 1
print('Player 2 took', r2, 'rolls')

Find the Winner 🥇

Fewest rolls to reach 20 wins! Compare the two players.

r1 = 5
r2 = 7
if r1 < r2:
    print('Player 1 wins! 🥇')
else:
    print('Player 2 wins! 🥇')

The Whole Game! 🎮

Here's the full two-player game. Run it and see who wins! ✨

import random
def play():
    points = 0
    rolls = 0
    while points < 20:
        points += random.randint(1, 6)
        rolls += 1
    return rolls
p1 = play()
p2 = play()
print('Player 1:', p1, 'rolls')
print('Player 2:', p2, 'rolls')
if p1 < p2:
    print('Player 1 wins! 🏆')
else:
    print('Player 2 wins! 🏆')

Quick Check ✅

Which loop keeps going UNTIL a condition is met?

Game Maker! 🏆

WOW! You built a real game! You learned to:

  • Use a while loop to keep rolling 🔁
  • Stop when you reach a goal 🎯
  • Count rolls and find the winner 🥇
  • Put it all in a function 🛠️

You finished Roll the Dice Game AND the whole course! 🎉🎲

Free to start

Learn Python with an AI tutor — free

Write and run real code in your browser, get instant help from a 24/7 AI tutor, and pick up where you left off on the web or in the app.

Courses
35
Lessons
140

Frequently Asked Questions

Is the “First to Twenty” lesson free?

Yes — the full text of “First to Twenty” is free to read here on the web. To practise it interactively (a built-in code editor and a 24/7 AI tutor) and unlock the rest of the Coding for Kids course, upgrade to CoddyKit PRO. The Coding for Kids course includes 4 lessons in total.

What will I learn in “First to Twenty”?

Build the game. You practise Coding for Kids with hands-on code you run directly in the browser, and a 24/7 AI tutor answers your questions as you work through the lesson.

Do I need any experience to start Coding for Kids?

No prior experience is required. Coding for Kids on CoddyKit is structured for beginners through advanced learners, so you can start here or from the beginning and move at your own pace. This is lesson 4 of 4.

How long does the “First to Twenty” lesson take?

Most CoddyKit lessons take about 5–10 minutes. Each one is bite-sized and interactive, so you make steady progress and pick up exactly where you left off across the web and the app.

Can I write and run code in this Coding for Kids lesson?

Yes. Every Coding for Kids lesson includes a built-in code editor, so you write and run real code right in your browser and get instant AI feedback — no local setup required.

All lessons in this course

  1. Rolling One Die
  2. Rolling Two Dice
  3. Tracking Dice Points
  4. First to Twenty
← Back to Coding for Kids