Introduction à l’API des sockets
Découvrez les concepts fondamentaux de la programmation par sockets, notamment les types de sockets, les adresses et les appels d’API courants.
Introduction à l’API des sockets est une leçon Linux Networking & TCP/IP for Developers gratuite sur CoddyKit. Ceci est la leçon 1 sur 4. Tu peux lire la leçon complète ci-dessous gratuitement — puis la pratiquer en direct dans le navigateur avec un éditeur de code intégré et un tuteur IA 24/7. Elle fait partie du parcours d'apprentissage Linux Networking & TCP/IP for Developers, et ta progression se synchronise sur le web et l'application CoddyKit. Le cours Linux Networking & TCP/IP for Developers comprend 4 leçons au total.
Certaines parties de cette leçon n'ont pas encore été traduites et s'affichent en anglais.
What are Network Sockets?
Welcome to socket programming! A socket is a crucial concept in network communication. Think of it as one endpoint of a two-way communication link between two programs running on the network.
It's like a phone jack on a wall. You plug a phone into it to connect to the phone network. Similarly, programs use sockets to connect and talk over a computer network.
Python's Socket Module
Python makes socket programming accessible through its built-in socket module. This module provides all the necessary functions and classes to create and manage sockets.
You'll typically import it at the beginning of your script. Let's see how to get started:
import socket
# Now you can use socket functions!Socket Address Families
Before creating a socket, we need to specify its address family. This determines the type of addresses the socket can work with.
socket.AF_INET: Used for IPv4 addresses (e.g.,192.168.1.1). This is the most common.socket.AF_INET6: Used for IPv6 addresses.socket.AF_UNIX: Used for communication between processes on the same machine.
We'll primarily use AF_INET for standard internet communication.
Socket Types: Stream vs. Datagram
Next, we choose the socket type, which defines the communication style.
socket.SOCK_STREAM: This type uses TCP (Transmission Control Protocol). It's reliable, ordered, and connection-oriented, like a phone call. Data arrives exactly as sent.socket.SOCK_DGRAM: This type uses UDP (User Datagram Protocol). It's connectionless and less reliable, like sending postcards. Data might arrive out of order or not at all.
Most common applications, especially web browsing, use SOCK_STREAM.
Creating Your First Socket
Now let's put it together and create a basic socket object. We'll specify the address family (IPv4) and the socket type (TCP stream).
This line creates an inactive socket that's ready to be configured for either client or server roles.
import socket
# Create a TCP/IP socket
my_socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
print(f"Socket created: {my_socket}")
# Don't forget to close sockets when done!
my_socket.close()Binding a Socket (Server Side)
For a server, the socket needs an address to listen on. This is called binding. You assign an IP address and a port number to your socket.
Clients will use this address and port to connect to your server. A port is a number that identifies a specific application or service on a host.
import socket
HOST = '127.0.0.1' # Localhost
PORT = 65432 # Port to listen on (> 1023 for non-privileged)
with socket.socket(socket.AF_INET, socket.SOCK_STREAM) as s:
s.bind((HOST, PORT))
print(f"Socket bound to {HOST}:{PORT}")
# The socket is now bound, but not yet listening or accepting.Listening for Connections
After binding, a server socket must listen for incoming client connections. The listen() method puts the socket into server mode.
The argument to listen() is the backlog, which is the maximum number of unaccepted connections that the system will allow before refusing new connections.
import socket
HOST = '127.0.0.1'
PORT = 65432
with socket.socket(socket.AF_INET, socket.SOCK_STREAM) as s:
s.bind((HOST, PORT))
s.listen(1) # Allow 1 pending connection
print(f"Server listening on {HOST}:{PORT}")
# Now the server is ready to accept a connection.Accepting a Connection
When a client tries to connect, the server uses the accept() method. This method blocks (waits) until a client connects.
It then returns a new socket object (conn) representing the connection to the client, and the client's address (addr). All communication with the client happens via this new socket.
import socket
HOST = '127.0.0.1'
PORT = 65432
with socket.socket(socket.AF_INET, socket.SOCK_STREAM) as s:
s.bind((HOST, PORT))
s.listen(1)
print("Waiting for a client connection...")
# This part would typically be in a loop in a real server
conn, addr = s.accept()
with conn:
print(f"Connected by {addr}")
# Now 'conn' can be used to send/receive data to/from the client.Connecting to a Server (Client Side)
A client socket doesn't bind; instead, it uses the connect() method to establish a connection with a server that is listening on a specific IP address and port.
Once connected, the client can immediately start sending and receiving data. Data is always exchanged as bytes.
import socket
HOST = '127.0.0.1'
PORT = 65432
with socket.socket(socket.AF_INET, socket.SOCK_STREAM) as s:
try:
s.connect((HOST, PORT))
print(f"Connected to server at {HOST}:{PORT}")
s.sendall(b'Hello from client!')
data = s.recv(1024) # Receive up to 1024 bytes
print(f"Received: {data.decode()}")
except ConnectionRefusedError:
print("Error: Server not running or not listening.")Sending and Receiving Data
Once a connection is established, data can be exchanged using sendall() and recv().
socket.sendall(data): Sends all of the byte-likedatato the connected socket. It keeps sending until all data is sent or an error occurs.socket.recv(bufsize): Receives data from the socket.bufsizeis the maximum number of bytes to be received at once. It returns an empty bytes object (b'') when the connection is closed.
Socket API Quick Check
Which of the following statements about Python's socket module and socket types is TRUE?
Recap: Intro to Sockets
Great job! In this lesson, you've taken your first steps into socket programming with Python. You learned:
- What a network socket is and its role in communication.
- About Python's
socketmodule. - The difference between address families (
AF_INET,AF_INET6) and socket types (SOCK_STREAMfor TCP,SOCK_DGRAMfor UDP). - The basic API calls:
socket()for creation,bind()andlisten()for servers, andconnect()for clients. - How
accept()handles incoming connections and howsendall()/recv()work.
Next, we'll dive deeper into building full TCP client-server applications!
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Toutes les leçons de ce cours
- Introduction à l’API des sockets
- Sockets TCP client-serveur
- Sockets UDP client-serveur
- Sockets non bloquants et select()