In-App Purchases & Subscriptions
Integrate in-app purchases for one-time content and set up recurring subscriptions through app store APIs.
Monetizing with IAPs & Subscriptions
Welcome to monetizing your mobile app! As an indie hacker, generating revenue is key to sustainability. This lesson introduces In-App Purchases (IAPs) and Subscriptions.
These are ways for users to buy digital goods, services, or access within your app, directly through the app stores.
One-Time Purchases: Consumable
IAPs come in a few forms. First, Consumable IAPs are items that can be used up and purchased again. Think of them like digital currency or power-ups.
- Examples: Game coins, extra lives, hints, temporary boosts.
- Once used, they are gone and the user can buy more.
- These are often critical for 'freemium' game monetization.
All lessons in this course
- In-App Purchases & Subscriptions
- Mobile Advertising Integration
- Pricing Models & Experiments
- Reducing Churn and Maximizing Lifetime Value