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Indie Hacker Mobile Apps · Lesson

In-App Purchases & Subscriptions

Integrate in-app purchases for one-time content and set up recurring subscriptions through app store APIs.

Monetizing with IAPs & Subscriptions

Welcome to monetizing your mobile app! As an indie hacker, generating revenue is key to sustainability. This lesson introduces In-App Purchases (IAPs) and Subscriptions.

These are ways for users to buy digital goods, services, or access within your app, directly through the app stores.

One-Time Purchases: Consumable

IAPs come in a few forms. First, Consumable IAPs are items that can be used up and purchased again. Think of them like digital currency or power-ups.

  • Examples: Game coins, extra lives, hints, temporary boosts.
  • Once used, they are gone and the user can buy more.
  • These are often critical for 'freemium' game monetization.

All lessons in this course

  1. In-App Purchases & Subscriptions
  2. Mobile Advertising Integration
  3. Pricing Models & Experiments
  4. Reducing Churn and Maximizing Lifetime Value
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