Animando várias propriedades em paralelo e em sequência
Componha animações com Animated.parallel para executá-las simultaneamente e com Animated.sequence para encadeá-las uma após a outra em animações de entrada complexas.
Animando várias propriedades em paralelo e em sequência é uma aula grátis de React Native Academy no CoddyKit. Esta é a aula 3 de 4. Você pode ler a aula completa abaixo gratuitamente — depois pratica ao vivo no navegador com um editor de código integrado e um tutor de IA 24/7. Faz parte do caminho de aprendizado de React Native Academy, e seu progresso é sincronizado entre a web e o app CoddyKit. O curso de React Native Academy inclui 4 aulas no total.
Partes desta aula ainda não foram traduzidas e aparecem em inglês.
Composing Complex Animations
Real UI animations are rarely a single value changing in isolation. A modal might slide up and fade in at the same time. A success icon might bounce in, then a label slides in after. React Native's Animated API provides composition helpers that let you orchestrate multiple animations working together: Animated.parallel, Animated.sequence, Animated.stagger, and Animated.delay.
These composition methods return animation objects that can be started, stopped, and even nested inside each other for complex multi-step effects.
Animated.parallel: Simultaneous Animations
Animated.parallel takes an array of animations and runs them all at the same time. When all animations in the array complete, the parallel group is done. This is the right choice when multiple properties should change together — for example, fading in while sliding up.
By default, if one animation in a parallel group stops (e.g., due to an interruption), all others stop too. You can override this with { stopTogether: false } as the second argument.
const opacity = useRef(new Animated.Value(0)).current;
const translateY = useRef(new Animated.Value(50)).current;
Animated.parallel([
Animated.timing(opacity, {
toValue: 1,
duration: 400,
useNativeDriver: true,
}),
Animated.timing(translateY, {
toValue: 0,
duration: 400,
useNativeDriver: true,
}),
]).start();Animated.sequence: One After Another
Animated.sequence takes an array of animations and runs them one at a time — the next animation only starts when the previous one completes. This is perfect for multi-step choreography: first a button presses in, then a spinner appears, then a checkmark pops in.
If any animation in a sequence is stopped, the subsequent animations will not run. Sequences can be nested inside parallel groups and vice versa for complex choreography.
const scale = useRef(new Animated.Value(1)).current;
const checkOpacity = useRef(new Animated.Value(0)).current;
Animated.sequence([
// Step 1: button shrinks
Animated.spring(scale, { toValue: 0.9, useNativeDriver: true }),
// Step 2: wait 300ms
Animated.delay(300),
// Step 3: checkmark appears
Animated.timing(checkOpacity, {
toValue: 1,
duration: 200,
useNativeDriver: true,
}),
]).start();Animated.delay: Pausing Between Steps
Animated.delay does nothing for a specified number of milliseconds. It is only useful inside a sequence, creating a pause between animation steps. Using delay you can build natural pacing into multi-step animations.
For example, you might show a success message with a brief delay after an action completes, giving the user time to register what happened before the UI changes. Delays under 300ms are usually imperceptible; 400-800ms feels deliberate and intentional.
Animated.sequence([
Animated.timing(opacity, { toValue: 1, duration: 300, useNativeDriver: true }),
Animated.delay(500), // pause for half a second
Animated.timing(opacity, { toValue: 0, duration: 300, useNativeDriver: true }),
]).start();Animated.stagger: Cascading Effects
Animated.stagger is like parallel but with a time offset between starting each animation. The first animation starts immediately, the second starts after the stagger delay, the third after 2× the delay, and so on. This creates beautiful cascading entrance effects for lists or menus.
Stagger is perfect for animating list items entering the screen — each item fades/slides in slightly after the previous, giving the eye a clear path to follow through the content.
const items = [0, 1, 2, 3];
const opacities = items.map(() => new Animated.Value(0));
Animated.stagger(
100, // 100ms between each start
opacities.map(opacity =>
Animated.timing(opacity, {
toValue: 1,
duration: 300,
useNativeDriver: true,
})
)
).start();Building a Multi-Step Modal Entry
A polished modal entrance might: (1) the overlay fades in, (2) the modal card slides up and fades in simultaneously, (3) the title text appears. This three-phase choreography uses a sequence where the first step is the overlay, the second step is a parallel animation for the card, and the third step is the title.
Wrapping this in a useEffect that fires when the modal becomes visible gives you the complete entrance animation triggered by state.
const overlayOpacity = useRef(new Animated.Value(0)).current;
const cardTranslateY = useRef(new Animated.Value(80)).current;
const cardOpacity = useRef(new Animated.Value(0)).current;
useEffect(() => {
if (visible) {
Animated.sequence([
Animated.timing(overlayOpacity, { toValue: 0.5, duration: 200, useNativeDriver: true }),
Animated.parallel([
Animated.timing(cardOpacity, { toValue: 1, duration: 300, useNativeDriver: true }),
Animated.spring(cardTranslateY, { toValue: 0, useNativeDriver: true }),
]),
]).start();
}
}, [visible]);Building a Modal Exit Animation
Exit animations run in reverse order: first the card slides away and fades out, then the overlay fades out, then you update state to unmount the modal. Trigger the exit in the close handler, wait for the animation to complete in the callback, and only then call setVisible(false).
This prevents the modal from abruptly disappearing before the animation finishes — a common mistake that makes apps feel cheap.
function closeModal() {
Animated.sequence([
Animated.parallel([
Animated.timing(cardOpacity, { toValue: 0, duration: 200, useNativeDriver: true }),
Animated.timing(cardTranslateY, { toValue: 80, duration: 200, useNativeDriver: true }),
]),
Animated.timing(overlayOpacity, { toValue: 0, duration: 150, useNativeDriver: true }),
]).start(() => setVisible(false)); // unmount AFTER animation
}Nested Parallel Inside Sequence
Composition methods can be nested freely. A parallel inside a sequence means that at that step, multiple things happen simultaneously. A sequence inside a parallel means one branch runs step-by-step while another branch runs immediately in parallel.
Think of it like planning a theatre production: some actors are on stage at once (parallel), some scenes happen back to back (sequence), and some special effects happen with a ripple delay (stagger).
// Sequence with a parallel step inside
Animated.sequence([
Animated.timing(step1, { toValue: 1, duration: 300, useNativeDriver: true }),
Animated.parallel([
Animated.timing(step2a, { toValue: 1, duration: 400, useNativeDriver: true }),
Animated.spring(step2b, { toValue: 1, useNativeDriver: true }),
]),
Animated.timing(step3, { toValue: 1, duration: 200, useNativeDriver: true }),
]).start();Stopping and Resetting Composed Animations
The object returned by composition methods has a .stop() method. Store the animation in a ref so you can stop it from outside (such as when a component unmounts mid-animation or when a new animation should interrupt the current one).
Always stop animations in the useEffect cleanup to prevent 'setState on unmounted component' warnings and memory leaks, especially for looping or long-running sequences.
const animRef = useRef(null);
useEffect(() => {
animRef.current = Animated.sequence([
Animated.timing(a, { toValue: 1, duration: 500, useNativeDriver: true }),
Animated.timing(b, { toValue: 1, duration: 500, useNativeDriver: true }),
]);
animRef.current.start();
return () => {
if (animRef.current) animRef.current.stop();
};
}, []);List Item Stagger on Screen Entry
A practical stagger implementation initializes an array of Animated.Values (one per list item) all at opacity 0, then runs a stagger animation in a useEffect when data loads. Each item in the rendered list connects to its animated value via index.
This technique makes content-heavy screens feel more dynamic. Users perceive staggered loading as faster than everything appearing at once, even though the total time is longer.
const itemAnimations = useRef(data.map(() => new Animated.Value(0))).current;
useEffect(() => {
Animated.stagger(
80,
itemAnimations.map(anim =>
Animated.timing(anim, { toValue: 1, duration: 350, useNativeDriver: true })
)
).start();
}, [data]);
// In renderItem:
<Animated.View style={{ opacity: itemAnimations[index] }}>
<ItemComponent item={item} />
</Animated.View>Coordinating With Component Lifecycle
Composing animations with the component lifecycle ensures animations play at the right moment. Use useEffect for mount animations, state change effects for conditional animations, and callback composition for exit animations before unmounting.
Keep animation logic close to the component that owns the animated values. If animation logic becomes complex, extract it into a custom hook that returns the animated values and trigger functions, keeping the JSX layer clean.
// Custom hook pattern
function useFadeSlide() {
const opacity = useRef(new Animated.Value(0)).current;
const translateY = useRef(new Animated.Value(20)).current;
const animateIn = () =>
Animated.parallel([
Animated.timing(opacity, { toValue: 1, duration: 300, useNativeDriver: true }),
Animated.timing(translateY, { toValue: 0, duration: 300, useNativeDriver: true }),
]);
return { opacity, translateY, animateIn };
}Quick Check
Test your understanding of React Native Mobile Development concepts from this lesson.
Lesson Recap
In this lesson you learned: Animated.parallel runs multiple animations simultaneously, Animated.sequence chains animations so each starts after the previous completes, and Animated.stagger creates cascading effects by offsetting start times across an array of animations. Next up we explore useNativeDriver to achieve 60fps animations by offloading work to the native thread.
Perguntas Frequentes
A aula “Animando várias propriedades em paralelo e em sequência” é grátis?
Sim — o texto completo de “Animando várias propriedades em paralelo e em sequência” é grátis para ler aqui na web. Para praticá-la interativamente (um editor de código integrado e um tutor de IA 24/7) e desbloquear o restante do curso de React Native Academy, atualize para CoddyKit PRO. O curso de React Native Academy inclui 4 aulas no total.
O que vou aprender em “Animando várias propriedades em paralelo e em sequência”?
Componha animações com Animated.parallel para executá-las simultaneamente e com Animated.sequence para encadeá-las uma após a outra em animações de entrada complexas. Você pratica React Native Academy com código prático que executa diretamente no navegador, e um tutor de IA 24/7 responde suas dúvidas enquanto trabalha na aula.
Preciso ter experiência prévia para começar React Native Academy?
Nenhuma experiência prévia é necessária. React Native Academy no CoddyKit é estruturado para alunos iniciantes até avançados, então você pode começar aqui ou desde o início e aprender no seu ritmo. Esta é a aula 3 de 4.
Quanto tempo leva a aula “Animando várias propriedades em paralelo e em sequência”?
A maioria das aulas CoddyKit leva cerca de 5–10 minutos. Cada uma é compacta e interativa, então você faz progresso constante e retoma exatamente de onde parou entre web e app.
Posso escrever e executar código nesta aula de React Native Academy?
Sim. Cada aula de React Native Academy inclui um editor de código integrado, então você escreve e executa código real direto no navegador e recebe feedback de IA instantaneamente — nenhuma configuração local necessária.
Todas as aulas deste curso
- Animated.Value e Animated.View
- Animações de mola e desaceleração
- Animando várias propriedades em paralelo e em sequência
- useNativeDriver para animações a 60 fps