Integrasi Basis Data SQLite
Integrasikan basis data SQLite ke dalam aplikasi Flutter menggunakan paket `sqflite` untuk penyimpanan data terstruktur dan relasional.
Integrasi Basis Data SQLite adalah pelajaran Flutter Mobile Development gratis di CoddyKit. Ini adalah pelajaran 2 dari 4. Kamu bisa membaca pelajaran lengkapnya di bawah secara gratis — lalu praktikkan langsung di browser dengan editor kode bawaan dan tutor AI 24/7. Ini adalah bagian dari jalur belajar Flutter Mobile Development, dan progresmu tersinkronisasi di web dan aplikasi CoddyKit. Kursus Flutter Mobile Development mencakup 4 pelajaran total.
Bagian dari pelajaran ini belum diterjemahkan dan ditampilkan dalam bahasa Inggris.
Storing Data with SQLite
Welcome! In this lesson, we'll learn how to integrate a local database into your Flutter app using SQLite.
SQLite is a lightweight, serverless, self-contained, and transactional relational database engine. It's perfect for storing structured data directly on the user's device without needing a separate server process.
Getting `sqflite` Ready
To use SQLite in Flutter, we rely on the popular sqflite package. It provides a robust interface to SQLite databases.
First, add it (along with path_provider and path for database file management) to your pubspec.yaml file under dependencies:
dependencies:flutter:sdk: fluttersqflite: ^2.3.0path_provider: ^2.1.1path: ^1.8.3
Run flutter pub get in your terminal after adding these.
Database Helper Class
It's a best practice to create a dedicated "helper" class to manage your database operations. This centralizes logic for opening, creating, and executing queries.
This class will typically handle:
- Initializing and opening the database connection.
- Creating tables when the database is first opened.
- Providing a single instance (singleton) of the database for the entire application.
- Abstracting direct SQL queries.
Initializing the Database
Let's start building our DatabaseHelper. The openDatabase function is key. It takes the database file path and an onCreate callback for initial setup.
Here's how to open or create your database:
import 'package:sqflite/sqflite.dart';
import 'package:path/path.dart';
// NOTE: getDatabasesPath() requires Flutter context.
// This main method is for demonstration.
// In a real Flutter app, _initDatabase would be called
// from a StatefulWidget or similar.
class DatabaseHelper {
static final DatabaseHelper _instance = DatabaseHelper._internal();
static Database? _database;
factory DatabaseHelper() {
return _instance;
}
DatabaseHelper._internal();
Future<Database> get database async {
if (_database != null) return _database!;
_database = await _initDatabase();
return _database!;
}
Future<Database> _initDatabase() async {
// Get the default databases location for the platform
String path = await getDatabasesPath();
String dbPath = join(path, 'item_database.db');
return await openDatabase(
dbPath,
version: 1,
onCreate: (db, version) {
// Table creation logic will go here
print('Database created or opened.');
},
);
}
}
void main() async {
// This main is illustrative. sqflite operations need a
// running Flutter app context to fully function (e.g. for getDatabasesPath).
// When run in a Flutter app, DatabaseHelper().database
// would ensure the DB is initialized.
print('DatabaseHelper class defined.');
}
Creating Your First Table
Inside the onCreate callback of _initDatabase, we define our database schema using standard SQL. Let's create a simple items table.
Each item will have an id (primary key), a name (text), and a quantity (integer).
import 'package:sqflite/sqflite.dart';
import 'package:path/path.dart';
class DatabaseHelper {
static final DatabaseHelper _instance = DatabaseHelper._internal();
static Database? _database;
factory DatabaseHelper() { return _instance; }
DatabaseHelper._internal();
Future<Database> get database async { if (_database != null) return _database!; _database = await _initDatabase(); return _database!; }
Future<Database> _initDatabase() async {
String path = await getDatabasesPath();
String dbPath = join(path, 'item_database.db');
return await openDatabase(dbPath, version: 1,
onCreate: (db, version) async {
// SQL to create the items table
await db.execute(
'''
CREATE TABLE items(
id INTEGER PRIMARY KEY AUTOINCREMENT,
name TEXT,
quantity INTEGER
)
'''
);
print('Table "items" created successfully.');
},
);
}
}
void main() async {
// This main is illustrative. In a Flutter app,
// calling DatabaseHelper().database would trigger
// _initDatabase and the onCreate callback.
print('Database helper configured for table creation.');
}
Creating a Data Model
To work easily with database records, define a Dart class that mirrors your table's structure. This helps map data between Dart objects and database rows (which are typically represented as Map).
Here's our Item model with toMap() and fromMap() methods:
class Item {
final int? id;
final String name;
final int quantity;
Item({this.id, required this.name, required this.quantity});
// Convert an Item into a Map. Keys must match DB column names.
Map<String, dynamic> toMap() {
return {
'id': id,
'name': name,
'quantity': quantity,
};
}
// Create an Item object from a Map (database row).
static Item fromMap(Map<String, dynamic> map) {
return Item(
id: map['id'],
name: map['name'],
quantity: map['quantity'],
);
}
@override
String toString() {
return 'Item(id: $id, name: $name, quantity: $quantity)';
}
}
void main() {
final myItem = Item(id: 1, name: 'Apple', quantity: 5);
print('Created Item: ${myItem.toString()}');
print('Converted to Map: ${myItem.toMap()}');
final itemMap = {'id': 2, 'name': 'Banana', 'quantity': 3};
final itemFromMap = Item.fromMap(itemMap);
print('Item from Map: ${itemFromMap.toString()}');
}
Inserting Data
Now let's add a method to our DatabaseHelper to insert new items. The insert method takes the table name and a Map (from our Item.toMap()).
It returns the id of the newly inserted row.
import 'package:sqflite/sqflite.dart';
import 'package:path/path.dart';
// Item class (from previous scene, for self-containment)
class Item {
final int? id; final String name; final int quantity;
Item({this.id, required this.name, required this.quantity});
Map<String, dynamic> toMap() { return {'id': id, 'name': name, 'quantity': quantity}; }
static Item fromMap(Map<String, dynamic> map) { return Item(id: map['id'], name: map['name'], quantity: map['quantity']); }
@override
String toString() { return 'Item(id: $id, name: $name, quantity: $quantity)'; }
}
class DatabaseHelper {
static final DatabaseHelper _instance = DatabaseHelper._internal();
static Database? _database;
factory DatabaseHelper() { return _instance; }
DatabaseHelper._internal();
Future<Database> get database async { if (_database != null) return _database!; _database = await _initDatabase(); return _database!; }
Future<Database> _initDatabase() async {
String path = await getDatabasesPath();
String dbPath = join(path, 'item_database.db');
return await openDatabase(dbPath, version: 1,
onCreate: (db, version) async {
await db.execute('''
CREATE TABLE items(id INTEGER PRIMARY KEY AUTOINCREMENT, name TEXT, quantity INTEGER)
''');
},
);
}
Future<int> insertItem(Item item) async {
final db = await database;
return await db.insert(
'items',
item.toMap(),
conflictAlgorithm: ConflictAlgorithm.replace, // Replace if ID exists
);
}
}
void main() async {
// Illustrative main. In a Flutter app, you'd call:
// final dbHelper = DatabaseHelper();
// final newItem = Item(name: 'Milk', quantity: 2);
// int id = await dbHelper.insertItem(newItem);
// print('Inserted item with id: $id');
print('Item insertion logic defined in DatabaseHelper.');
}
Querying Data
To read data, use the query method. It returns a List, which you then convert back into your Dart Item objects using Item.fromMap().
You can query all items or specific ones using where clauses.
import 'package:sqflite/sqflite.dart';
import 'package:path/path.dart';
// Item class (for self-containment)
class Item {
final int? id; final String name; final int quantity;
Item({this.id, required this.name, required this.quantity});
Map<String, dynamic> toMap() { return {'id': id, 'name': name, 'quantity': quantity}; }
static Item fromMap(Map<String, dynamic> map) { return Item(id: map['id'], name: map['name'], quantity: map['quantity']); }
@override
String toString() { return 'Item(id: $id, name: $name, quantity: $quantity)'; }
}
class DatabaseHelper {
static final DatabaseHelper _instance = DatabaseHelper._internal();
static Database? _database;
factory DatabaseHelper() { return _instance; }
DatabaseHelper._internal();
Future<Database> get database async { if (_database != null) return _database!; _database = await _initDatabase(); return _database!; }
Future<Database> _initDatabase() async {
String path = await getDatabasesPath();
String dbPath = join(path, 'item_database.db');
return await openDatabase(dbPath, version: 1,
onCreate: (db, version) async {
await db.execute('''
CREATE TABLE items(id INTEGER PRIMARY KEY AUTOINCREMENT, name TEXT, quantity INTEGER)
''');
},
);
}
Future<List<Item>> getItems() async {
final db = await database;
// Query all the items from the table
final List<Map<String, dynamic>> maps = await db.query('items');
// Convert the List<Map<String, dynamic>> into a List<Item>.
return List.generate(maps.length, (i) {
return Item.fromMap(maps[i]);
});
}
}
void main() async {
// Illustrative main. In a Flutter app, you'd call:
// final dbHelper = DatabaseHelper();
// await dbHelper.insertItem(Item(name: 'Bread', quantity: 1));
// final items = await dbHelper.getItems();
// print('Retrieved items: $items');
print('Item query logic defined in DatabaseHelper.');
}
Updating Data
To change an existing record, use the update method. You provide the table name, the new data as a Map, and a where clause to specify which record(s) to update.
Always use whereArgs with placeholders (?) to pass values safely and prevent SQL injection.
import 'package:sqflite/sqflite.dart';
import 'package:path/path.dart';
// Item class (for self-containment)
class Item {
final int? id; final String name; final int quantity;
Item({this.id, required this.name, required this.quantity});
Map<String, dynamic> toMap() { return {'id': id, 'name': name, 'quantity': quantity}; }
static Item fromMap(Map<String, dynamic> map) { return Item(id: map['id'], name: map['name'], quantity: map['quantity']); }
@override
String toString() { return 'Item(id: $id, name: $name, quantity: $quantity)'; }
}
class DatabaseHelper {
static final DatabaseHelper _instance = DatabaseHelper._internal();
static Database? _database;
factory DatabaseHelper() { return _instance; }
DatabaseHelper._internal();
Future<Database> get database async { if (_database != null) return _database!; _database = await _initDatabase(); return _database!; }
Future<Database> _initDatabase() async {
String path = await getDatabasesPath();
String dbPath = join(path, 'item_database.db');
return await openDatabase(dbPath, version: 1,
onCreate: (db, version) async {
await db.execute('''
CREATE TABLE items(id INTEGER PRIMARY KEY AUTOINCREMENT, name TEXT, quantity INTEGER)
''');
},
);
}
Future<int> updateItem(Item item) async {
final db = await database;
return await db.update(
'items',
item.toMap(),
where: 'id = ?', // Specify which item to update
whereArgs: [item.id],
);
}
}
void main() async {
// Illustrative main. In a Flutter app, you'd call:
// final dbHelper = DatabaseHelper();
// // Assume item with id 1 exists
// var updatedItem = Item(id: 1, name: 'Milk', quantity: 3);
// int count = await dbHelper.updateItem(updatedItem);
// print('Updated $count item(s).');
print('Item update logic defined in DatabaseHelper.');
}
Deleting Data
To remove records from your database, use the delete method. Similar to update, you provide the table name and a where clause with whereArgs to specify which records to remove.
This method returns the number of rows deleted.
import 'package:sqflite/sqflite.dart';
import 'package:path/path.dart';
// Item class (for self-containment)
class Item {
final int? id; final String name; final int quantity;
Item({this.id, required this.name, required this.quantity});
Map<String, dynamic> toMap() { return {'id': id, 'name': name, 'quantity': quantity}; }
static Item fromMap(Map<String, dynamic> map) { return Item(id: map['id'], name: map['name'], quantity: map['quantity']); }
@override
String toString() { return 'Item(id: $id, name: $name, quantity: $quantity)'; }
}
class DatabaseHelper {
static final DatabaseHelper _instance = DatabaseHelper._internal();
static Database? _database;
factory DatabaseHelper() { return _instance; }
DatabaseHelper._internal();
Future<Database> get database async { if (_database != null) return _database!; _database = await _initDatabase(); return _database!; }
Future<Database> _initDatabase() async {
String path = await getDatabasesPath();
String dbPath = join(path, 'item_database.db');
return await openDatabase(dbPath, version: 1,
onCreate: (db, version) async {
await db.execute('''
CREATE TABLE items(id INTEGER PRIMARY KEY AUTOINCREMENT, name TEXT, quantity INTEGER)
''');
},
);
}
Future<int> deleteItem(int id) async {
final db = await database;
return await db.delete(
'items',
where: 'id = ?',
whereArgs: [id],
);
}
}
void main() async {
// Illustrative main. In a Flutter app, you'd call:
// final dbHelper = DatabaseHelper();
// // Assume item with id 1 exists
// int count = await dbHelper.deleteItem(1);
// print('Deleted $count item(s).');
print('Item deletion logic defined in DatabaseHelper.');
}
SQLite Operations Quiz
Consider an items table with columns id (INTEGER), name (TEXT), and quantity (INTEGER).
Which sqflite method would you use to retrieve all items where the quantity is greater than 10?
Recap: SQLite & `sqflite`
Great job! You've learned the fundamentals of integrating SQLite into your Flutter app using the sqflite package.
Key takeaways:
- SQLite is a lightweight, local, relational database.
- The
sqflitepackage provides Dart APIs for SQLite. - A
DatabaseHelperclass centralizes database operations like creating, opening, and managing tables. - You can perform standard CRUD (Create, Read, Update, Delete) operations using
insert,query,update, anddeletemethods. - Using a data model class (like
Item) simplifies mapping data between Dart objects and database rows.
This knowledge is crucial for building robust Flutter apps with local data persistence!
Pertanyaan yang Sering Diajukan
Apakah pelajaran “Integrasi Basis Data SQLite” gratis?
Ya — teks lengkap “Integrasi Basis Data SQLite” gratis dibaca di sini di web. Untuk praktiknya secara interaktif (editor kode bawaan dan tutor AI 24/7) dan buka sisa kursus Flutter Mobile Development, upgrade ke CoddyKit PRO. Kursus Flutter Mobile Development mencakup 4 pelajaran total.
Apa yang akan aku pelajari di “Integrasi Basis Data SQLite”?
Integrasikan basis data SQLite ke dalam aplikasi Flutter menggunakan paket `sqflite` untuk penyimpanan data terstruktur dan relasional. Kamu berlatih Flutter Mobile Development dengan kode praktik yang langsung kamu jalankan di browser, dan tutor AI 24/7 menjawab pertanyaanmu saat kamu mengerjakan pelajaran ini.
Apakah aku perlu pengalaman untuk memulai Flutter Mobile Development?
Tidak diperlukan pengalaman sebelumnya. Flutter Mobile Development di CoddyKit dirancang untuk pemula hingga pelajar tingkat lanjut, jadi kamu bisa memulai di sini atau dari awal dan belajar sesuai kecepatan kamu sendiri. Ini adalah pelajaran 2 dari 4.
Berapa lama pelajaran “Integrasi Basis Data SQLite” memakan waktu?
Sebagian besar pelajaran CoddyKit memakan waktu sekitar 5–10 menit. Setiap pelajaran ringkas dan interaktif, jadi kamu membuat kemajuan stabil dan melanjutkan dari tempat kamu tinggalkan di web dan aplikasi.
Bisakah aku menulis dan menjalankan kode dalam pelajaran Flutter Mobile Development ini?
Ya. Setiap pelajaran Flutter Mobile Development menyertakan editor kode bawaan, jadi kamu menulis dan menjalankan kode nyata langsung di browser dan mendapatkan umpan balik AI instan — tidak diperlukan penyiapan lokal.
Semua pelajaran dalam kursus ini
- Shared Preferences untuk Data
- Integrasi Basis Data SQLite
- Operasi Sistem Berkas
- Penyimpanan Lokal Hive dan NoSQL