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WebAssembly (WASM) for High Performance Apps · Lesson

Game Development with WebAssembly

Explore how WASM can be used to port existing game engines or build new high-performance games for the web.

WASM in Game Development

Welcome to the exciting world of game development with WebAssembly (WASM)!

WASM is changing how games are built for the web, allowing developers to create high-performance, complex games that run directly in your browser.

This lesson explores how WASM powers these experiences, from porting existing engines to building new games from scratch.

Why WASM for Web Games?

Traditional web games often rely on JavaScript, which can sometimes struggle with intense computational tasks.

WASM provides a solution by offering near-native performance. This means:

  • Faster execution: Crucial for game physics, AI, and complex simulations.
  • Predictable performance: Less garbage collection pauses than JavaScript.
  • Smaller file sizes: Binary format is often more compact than JavaScript.

All lessons in this course

  1. WASM & WebGL/WebGPU Integration
  2. Real-time 2D/3D Rendering
  3. Game Development with WebAssembly
  4. Audio Processing and Asset Streaming in WASM
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