使用 SharedArrayBuffer 和 Atomics 共享内存
使用 Atomics 在共享内存上协调线程,避免复制大型缓冲区并防止竞态条件。
使用 SharedArrayBuffer 和 Atomics 共享内存 是 CoddyKit 上的免费 Node.js Backend Development Bootcamp 课时。 这是第 3 节课,共 4 节。 你可以在下方免费阅读本课时的完整内容 — 然后在浏览器中使用内置代码编辑器和全天候 AI 导师进行实践。 这是 Node.js Backend Development Bootcamp 学习路径的一部分,你的进度在网页和 CoddyKit 应用中同步。 Node.js Backend Development Bootcamp 课程共包含 4 节课。
本课时的部分内容尚未翻译,以英文显示。
Why Shared Memory?
When you spin up a Worker in Node.js and call postMessage, the data you send is copied using the structured clone algorithm. For small messages that is fine, but for a large numeric buffer (millions of bytes) copying wastes CPU and memory.
- SharedArrayBuffer lets multiple threads read and write the same block of memory with zero copying.
- Atomics gives you safe, race-free operations on that memory.
This lesson shows how to coordinate threads over shared memory in a CPU-bound backend job.
ArrayBuffer vs SharedArrayBuffer
An ArrayBuffer is owned by one thread. When transferred to a worker, the sender loses access to it. A SharedArrayBuffer (SAB) is different: passing it to a worker shares the same backing store, so both threads see each other's writes.
You never read raw bytes directly. Instead you wrap the buffer in a typed array view such as Int32Array or Float64Array.
const sab = new SharedArrayBuffer(16);
const view = new Int32Array(sab);
console.log(view.length);
view[0] = 42;
console.log(view[0]);
console.log(sab.byteLength);Passing a SAB to a Worker
To share memory, create the SharedArrayBuffer in the main thread and send it via postMessage. Unlike a normal buffer, a SAB is shared (not transferred), so both sides keep using it.
The worker wraps the same SAB in its own typed array view. No copy happens.
const { Worker, isMainThread, workerData } = require('worker_threads');
if (isMainThread) {
const sab = new SharedArrayBuffer(4);
const view = new Int32Array(sab);
view[0] = 100;
new Worker(__filename, { workerData: sab });
} else {
const view = new Int32Array(workerData);
view[0] += 1;
console.log('worker sees', view[0]);
}The Race Condition Problem
Plain reads and writes on a shared view are not safe when multiple threads touch the same slot. A statement like view[0] += 1 is really three steps: read, add, write. Two threads can interleave and lose updates.
- Thread A reads 5, Thread B reads 5.
- Both compute 6 and write 6.
- Two increments happened, but the value only went up by one.
This is a classic data race. The fix is Atomics.
Atomics.add for Safe Counters
Atomics.add(view, index, value) performs read-modify-write as a single indivisible operation. No other thread can interleave, so increments are never lost.
Other useful methods: Atomics.sub, Atomics.and, Atomics.or, and Atomics.load / Atomics.store for plain reads and writes that are guaranteed visible across threads.
const sab = new SharedArrayBuffer(4);
const counter = new Int32Array(sab);
Atomics.store(counter, 0, 0);
Atomics.add(counter, 0, 5);
Atomics.add(counter, 0, 3);
console.log(Atomics.load(counter, 0));Splitting CPU Work Across Threads
Imagine summing a huge array of integers, a CPU-bound task that would block the event loop. With shared memory you store the data once and let several workers each process a slice, writing partial results into a shared output slot via Atomics.add.
Because the input lives in a SharedArrayBuffer, you never copy the dataset to each worker. They all read the same bytes.
Compare-and-Exchange
Atomics.compareExchange(view, index, expected, replacement) writes replacement only if the current value equals expected, and returns the value that was there. This is the building block for lock-free algorithms and simple spinlocks.
Use it to claim a slot exactly once: if the swap succeeds, this thread won the claim.
const sab = new SharedArrayBuffer(4);
const slot = new Int32Array(sab);
Atomics.store(slot, 0, 0);
const prev = Atomics.compareExchange(slot, 0, 0, 1);
console.log('previous value was', prev);
console.log('claimed:', prev === 0);
const again = Atomics.compareExchange(slot, 0, 0, 1);
console.log('second claim succeeded:', again === 0);Blocking with Atomics.wait
Sometimes a worker must pause until another thread signals it. Atomics.wait(view, index, expectedValue) blocks the calling thread while the slot still holds expectedValue. It returns 'ok', 'not-equal', or 'timed-out'.
Atomics.waitonly works off the main thread (it would freeze the event loop otherwise).Atomics.notify(view, index, count)wakes waiting threads.
This gives you a true thread barrier without busy-looping.
Notify to Wake Workers
The producer thread updates the shared slot with Atomics.store and then calls Atomics.notify to wake any thread parked in Atomics.wait. The order matters: change the value first, then notify.
In a real backend job this is how a coordinator releases all workers at once to start a phase, or signals that input is ready.
const { Worker, isMainThread, workerData } = require('worker_threads');
if (isMainThread) {
const sab = new SharedArrayBuffer(4);
const signal = new Int32Array(sab);
Atomics.store(signal, 0, 0);
new Worker(__filename, { workerData: sab });
setTimeout(() => {
Atomics.store(signal, 0, 1);
Atomics.notify(signal, 0, 1);
}, 50);
} else {
const signal = new Int32Array(workerData);
Atomics.wait(signal, 0, 0);
console.log('worker released, value =', Atomics.load(signal, 0));
}A Complete Parallel Sum
Here is the full pattern in one runnable file: a shared input buffer, a shared result slot, and two workers that each sum half the data and atomically add their partial into the result. The main thread waits for both to finish.
Notice the input is never copied; both workers read the same SharedArrayBuffer.
const { Worker, isMainThread, workerData } = require('worker_threads');
if (isMainThread) {
const N = 1000;
const dataSab = new SharedArrayBuffer(N * 4);
const data = new Int32Array(dataSab);
for (let i = 0; i < N; i++) data[i] = i + 1;
const resultSab = new SharedArrayBuffer(8);
const result = new Int32Array(resultSab);
Atomics.store(result, 0, 0);
Atomics.store(result, 1, 0);
let done = 0;
const ranges = [[0, N / 2], [N / 2, N]];
for (const [start, end] of ranges) {
const w = new Worker(__filename, { workerData: { dataSab, resultSab, start, end } });
w.on('exit', () => {
if (++done === ranges.length) {
console.log('total =', Atomics.load(result, 0));
}
});
}
} else {
const { dataSab, resultSab, start, end } = workerData;
const data = new Int32Array(dataSab);
const result = new Int32Array(resultSab);
let local = 0;
for (let i = start; i < end; i++) local += data[i];
Atomics.add(result, 0, local);
}Practical Cautions
Shared memory is powerful but easy to misuse. Keep these rules in mind:
SharedArrayBufferonly stores numbers. To share strings or objects you must encode them (for example withTextEncoderinto aUint8Array).- Always use
Atomicsfor any slot more than one thread might write; mixing plain writes and atomic writes reintroduces races. - Reserve a fixed slot for synchronization flags and document its index.
- Use shared memory only when copying is a real bottleneck; for most messages plain
postMessageis simpler and safe.
Quick Check
You have several worker threads incrementing one shared counter stored in an Int32Array backed by a SharedArrayBuffer. Which approach keeps the count correct under concurrency?
Recap
You learned how to coordinate Node.js worker threads over shared memory:
- SharedArrayBuffer shares one backing store across threads with no copying; wrap it in a typed array like
Int32Array. - Plain
+=on a shared slot causes data races; use Atomics for any concurrently written slot. Atomics.add,Atomics.load,Atomics.store, andAtomics.compareExchangegive race-free reads, writes, and lock-free claims.Atomics.wait(off the main thread) plusAtomics.notifylet threads block and signal without busy-looping.- Reach for shared memory only when copying large numeric buffers is a real bottleneck.
常见问题解答
「使用 SharedArrayBuffer 和 Atomics 共享内存」课时是免费的吗?
是的 — 「使用 SharedArrayBuffer 和 Atomics 共享内存」的完整文本可在网页上免费阅读。要进行交互式练习(内置代码编辑器和全天候 AI 导师)并解锁 Node.js Backend Development Bootcamp 课程的其余内容,请升级到 CoddyKit PRO。 Node.js Backend Development Bootcamp 课程共包含 4 节课。
「使用 SharedArrayBuffer 和 Atomics 共享内存」这节课中我会学到什么?
使用 Atomics 在共享内存上协调线程,避免复制大型缓冲区并防止竞态条件。 你通过在浏览器中直接运行的动手代码来练习 Node.js Backend Development Bootcamp,全天候 AI 导师会在你学习这节课的过程中回答你的问题。
学习 Node.js Backend Development Bootcamp 需要有经验吗?
无需任何先前经验。CoddyKit 上的 Node.js Backend Development Bootcamp 课程适合初学者到高级学习者,你可以从这里开始或从头开始,按照自己的节奏学习。 这是第 3 节课,共 4 节。
「使用 SharedArrayBuffer 和 Atomics 共享内存」课时需要多长时间?
大多数 CoddyKit 课程大约需要 5–10 分钟。每节课都很精短且互动,所以你能稳步进步,并在网页和应用中从离开的地方继续。
我能在这节 Node.js Backend Development Bootcamp 课中编写并运行代码吗?
能。每节 Node.js Backend Development Bootcamp 课都包含内置代码编辑器,你可以在浏览器中直接编写并运行真实代码,并获得即时 AI 反馈 — 无需本地设置。
此课程中的所有课时
- 事件循环为何会被 CPU 密集型工作阻塞
- 创建工作线程与传递消息
- 使用 SharedArrayBuffer 和 Atomics 共享内存
- 构建可复用的工作线程池以提升吞吐量