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Kotlin Multiplatform Academy · 课时

本地化共享界面文本

从共享资源提供翻译后的字符串

本地化共享界面文本 是 CoddyKit 上的免费 Kotlin Multiplatform Academy 课时。 这是第 4 节课,共 4 节。 你可以在下方免费阅读本课时的完整内容 — 然后在浏览器中使用内置代码编辑器和全天候 AI 导师进行实践。 这是 Kotlin Multiplatform Academy 学习路径的一部分,你的进度在网页和 CoddyKit 应用中同步。 Kotlin Multiplatform Academy 课程共包含 4 节课。

本课时的部分内容尚未翻译,以英文显示。

Speak Every Language

To reach the world, your UI text must adapt to each user. Localization serves the right language from your shared resources. 🌍

Start From Shared Strings

Localization builds on the shared strings you already defined. You keep the same keys but add translations for each language.

Folders per Language

You add a values folder tagged with a language code, like values-es for Spanish. Each holds the same keys, translated.

Same Key, Different Text

The key welcome exists in every folder. Only the value changes, so your code never has to know the language.

<string name="welcome">Bienvenido de nuevo!</string>

The Default Folder

The plain values folder is your fallback. If a translation is missing, Compose shows this default text instead of crashing.

Code Stays Unchanged

Your screen still calls stringResource with the same key. The right language is picked automatically at runtime.

Text(stringResource(Res.string.welcome))

Compose Reads the Locale

Compose checks the device locale and selects the matching folder. Spanish devices get values-es, others get the default.

Plurals Need Care

One item versus many needs different wording. A plural resource lets each language choose the correct form for a count.

Text(pluralStringResource(Res.plurals.items, count, count))

Format With Arguments

Word order differs by language. Use placeholders so each translation arranges values naturally for its grammar.

<string name="greeting">Hola, %1$s!</string>

Test in Multiple Languages

Switch the device or emulator language and rerun. Seeing real translations early catches layout and length surprises. ✅

One Codebase, Many Locales

Because translations live in shared resources, both apps localize from the same files. Add a language once, ship it everywhere. 🙂

Quick Check

How do you provide Spanish text for an existing string key?

Recap: Worldwide From Shared Code

You added locale folders, kept the same keys, and let Compose pick the language automatically. One codebase, many locales. 🌐

常见问题解答

「本地化共享界面文本」课时是免费的吗?

是的 — 「本地化共享界面文本」的完整文本可在网页上免费阅读。要进行交互式练习(内置代码编辑器和全天候 AI 导师)并解锁 Kotlin Multiplatform Academy 课程的其余内容,请升级到 CoddyKit PRO。 Kotlin Multiplatform Academy 课程共包含 4 节课。

「本地化共享界面文本」这节课中我会学到什么?

从共享资源提供翻译后的字符串 你通过在浏览器中直接运行的动手代码来练习 Kotlin Multiplatform Academy,全天候 AI 导师会在你学习这节课的过程中回答你的问题。

学习 Kotlin Multiplatform Academy 需要有经验吗?

无需任何先前经验。CoddyKit 上的 Kotlin Multiplatform Academy 课程适合初学者到高级学习者,你可以从这里开始或从头开始,按照自己的节奏学习。 这是第 4 节课,共 4 节。

「本地化共享界面文本」课时需要多长时间?

大多数 CoddyKit 课程大约需要 5–10 分钟。每节课都很精短且互动,所以你能稳步进步,并在网页和应用中从离开的地方继续。

我能在这节 Kotlin Multiplatform Academy 课中编写并运行代码吗?

能。每节 Kotlin Multiplatform Academy 课都包含内置代码编辑器,你可以在浏览器中直接编写并运行真实代码,并获得即时 AI 反馈 — 无需本地设置。

此课程中的所有课时

  1. 在共享界面之间导航
  2. 传递参数与深层链接
  3. 共享图片、字体与字符串
  4. 本地化共享界面文本
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