使用共享偏好存储数据
使用 `shared_preferences` 在本地以键值对形式存储用户设置和偏好等少量数据。
使用共享偏好存储数据 是 CoddyKit 上的免费 Flutter Mobile Development 课时。 这是第 1 节课,共 4 节。 你可以在下方免费阅读本课时的完整内容 — 然后在浏览器中使用内置代码编辑器和全天候 AI 导师进行实践。 这是 Flutter Mobile Development 学习路径的一部分,你的进度在网页和 CoddyKit 应用中同步。 Flutter Mobile Development 课程共包含 4 节课。
本课时的部分内容尚未翻译,以英文显示。
What are Shared Preferences?
When building mobile apps, you often need to store small bits of data locally on the device. This could be anything from a user's dark mode preference to their last logged-in status.
shared_preferences is a Flutter package that helps you do just that! It provides a simple way to store key-value pairs of primitive data types.
Why Use Shared Preferences?
- Simple Data: Ideal for storing simple data types like booleans, integers, doubles, strings, and lists of strings.
- User Settings: Perfect for saving user preferences, app settings, or theme choices.
- Lightweight: It's a quick and easy way to persist small amounts of data without needing a full database.
Think of it like a small digital notepad for your app's temporary memory!
Installing the Package
To use shared_preferences, you first need to add it to your project's dependencies.
Open your pubspec.yaml file and add the following line under dependencies:
dependencies:
flutter:
sdk: flutter
shared_preferences: ^2.2.2 # Add this lineSaving Your First Preference
Once the package is added, you can start saving data. You'll need to get an instance of SharedPreferences and then use methods like setBool(), setString(), etc.
Remember to use await because these operations are asynchronous!
import 'package:shared_preferences/shared_preferences.dart';
Future<void> saveSetting() async {
SharedPreferences prefs = await SharedPreferences.getInstance();
await prefs.setBool('isDarkMode', true);
print('Dark mode setting saved!');
}Run It: Saving a Boolean
Try running this example to see how a boolean value is saved. We'll set a 'welcomeShown' flag to true.
import 'package:flutter/widgets.dart';
import 'package:shared_preferences/shared_preferences.dart';
void main() async {
WidgetsFlutterBinding.ensureInitialized();
SharedPreferences prefs = await SharedPreferences.getInstance();
// Save a boolean value
await prefs.setBool('welcomeShown', true);
print('welcomeShown saved: ${prefs.getBool('welcomeShown')}');
}Retrieving Saved Data
To get data back, you use corresponding get methods like getBool(), getString(), etc. These methods return a nullable type (e.g., bool?) because the key might not exist.
It's good practice to provide a default value using the ?? operator if the key is not found.
import 'package:shared_preferences/shared_preferences.dart';
Future<bool> getSetting() async {
SharedPreferences prefs = await SharedPreferences.getInstance();
// Get 'isDarkMode', default to false if not found
bool isDark = prefs.getBool('isDarkMode') ?? false;
return isDark;
}Run It: Loading a Boolean
Let's load the welcomeShown preference we saved earlier. Notice how we handle the case where it might not exist by providing a default of false.
import 'package:flutter/widgets.dart';
import 'package:shared_preferences/shared_preferences.dart';
void main() async {
WidgetsFlutterBinding.ensureInitialized();
SharedPreferences prefs = await SharedPreferences.getInstance();
// Load 'welcomeShown', default to false if not present
bool welcomeShown = prefs.getBool('welcomeShown') ?? false;
print('Is welcome screen already shown? $welcomeShown');
// Let's try to load a key that doesn't exist
String? userName = prefs.getString('userName');
print('User Name: ${userName ?? 'Guest'}');
}Saving Other Data Types
shared_preferences supports several basic data types:
setString(key, value)for textsetInt(key, value)for whole numberssetDouble(key, value)for decimal numberssetStringList(key, value)for lists of strings
There are corresponding get methods for each type.
Run It: Saving Mixed Data
This example demonstrates saving and loading a string, an integer, and a list of strings. See how different types are handled.
import 'package:flutter/widgets.dart';
import 'package:shared_preferences/shared_preferences.dart';
void main() async {
WidgetsFlutterBinding.ensureInitialized();
SharedPreferences prefs = await SharedPreferences.getInstance();
// Save different data types
await prefs.setString('userName', 'Coddy');
await prefs.setInt('score', 12345);
await prefs.setStringList('favoriteFoods', ['Pizza', 'Sushi', 'Tacos']);
print('All data saved!');
// Load and print them
String? name = prefs.getString('userName');
int? score = prefs.getInt('score');
List<String>? foods = prefs.getStringList('favoriteFoods');
print('User Name: ${name ?? 'N/A'}');
print('Score: ${score ?? 0}');
print('Favorite Foods: ${foods ?? []}');
}Deleting Preferences
You can also remove stored preferences:
remove(key): Deletes a specific key-value pair.clear(): Deletes ALL data stored by your app usingshared_preferences. Use with caution!
Both methods are asynchronous and return a Future<bool> indicating success.
Quick Check
You want to store a user's preferred language, which is a single string like 'en_US' or 'es_ES'. Which shared_preferences method is the most appropriate for saving this data?
Recap & Next Steps
Great job! You've learned how to use shared_preferences to store and retrieve small, simple data locally in your Flutter applications.
- It's ideal for user settings and preferences.
- Supports basic types: bool, int, double, string, and List<String>.
- Operations are asynchronous (use
await). - Remember to handle null values when retrieving data.
Next, you'll explore more structured data storage with SQLite databases!
常见问题解答
「使用共享偏好存储数据」课时是免费的吗?
是的 — 「使用共享偏好存储数据」的完整文本可在网页上免费阅读。要进行交互式练习(内置代码编辑器和全天候 AI 导师)并解锁 Flutter Mobile Development 课程的其余内容,请升级到 CoddyKit PRO。 Flutter Mobile Development 课程共包含 4 节课。
「使用共享偏好存储数据」这节课中我会学到什么?
使用 `shared_preferences` 在本地以键值对形式存储用户设置和偏好等少量数据。 你通过在浏览器中直接运行的动手代码来练习 Flutter Mobile Development,全天候 AI 导师会在你学习这节课的过程中回答你的问题。
学习 Flutter Mobile Development 需要有经验吗?
无需任何先前经验。CoddyKit 上的 Flutter Mobile Development 课程适合初学者到高级学习者,你可以从这里开始或从头开始,按照自己的节奏学习。 这是第 1 节课,共 4 节。
「使用共享偏好存储数据」课时需要多长时间?
大多数 CoddyKit 课程大约需要 5–10 分钟。每节课都很精短且互动,所以你能稳步进步,并在网页和应用中从离开的地方继续。
我能在这节 Flutter Mobile Development 课中编写并运行代码吗?
能。每节 Flutter Mobile Development 课都包含内置代码编辑器,你可以在浏览器中直接编写并运行真实代码,并获得即时 AI 反馈 — 无需本地设置。
此课程中的所有课时
- 使用共享偏好存储数据
- 集成 SQLite 数据库
- 文件系统操作
- Hive 与 NoSQL 本地存储