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Flutter Mobile Development · Ders

Alan, Veri ve Sunum Katmanı Sınırları

Sıkı bağımlılık kurallarıyla sorumlulukları varlıklara, depolara ve kullanım durumlarına ayırın.

Alan, Veri ve Sunum Katmanı Sınırları, CoddyKit'te ücretsiz bir Flutter Mobile Development dersidir. Bu, 4 dersinin 1. dersidir. Aşağıdan dersin tamamını ücretsiz okuyabilir, sonra tarayıcıda yerleşik kod editörü ve 7/24 yapay zeka koçu ile uygulamalı olarak pratik yapabilirsin. Bu, Flutter Mobile Development öğrenme yolunun bir parçasıdır ve ilerlemeniz web ve CoddyKit uygulaması arasında senkronize olur. Flutter Mobile Development kursu toplamda 4 dersten oluşur.

Bu dersin bazı bölümleri henüz çevrilmemiş olup İngilizce olarak gösterilmektedir.

Why Layer Boundaries Matter

In a Flutter app of any real size, mixing UI, business rules, and data access into the same files turns every change into a regression risk. Clean Architecture splits the app into three layers:

  • Domain — pure business rules: entities and use cases. No Flutter, no HTTP, no Dart packages tied to I/O.
  • Data — implements repositories: API clients, databases, DTO mapping.
  • Presentation — widgets, state management (Bloc/Riverpod), and view models.

The single most important rule: dependencies point inward. Presentation and Data depend on Domain. Domain depends on nothing.

The Dependency Rule

The Domain layer is the stable core. It must never import from Data or Presentation. Think of it as a circle: arrows of dependency only ever point toward the center.

  • Presentation -> Domain (allowed)
  • Data -> Domain (allowed)
  • Domain -> Data (forbidden)
  • Domain -> Presentation (forbidden)

Because Domain owns the repository interfaces (abstractions), the Data layer that implements them depends inward. This is the Dependency Inversion Principle in action.

Domain Entities

An entity is a plain Dart object that models a core business concept. It carries no JSON parsing, no fromMap, no framework annotations. Keep it immutable and free of I/O concerns.

Notice this class imports nothing from Flutter or any network library. It is pure Dart and could compile in a console app.

class User {
  final String id;
  final String name;
  final String email;

  const User({
    required this.id,
    required this.name,
    required this.email,
  });

  User copyWith({String? name, String? email}) => User(
        id: id,
        name: name ?? this.name,
        email: email ?? this.email,
      );
}

void main() {
  const user = User(id: '1', name: 'Ada', email: 'ada@example.com');
  final renamed = user.copyWith(name: 'Ada L.');
  print('${renamed.id}: ${renamed.name} <${renamed.email}>');
}

Repository Interfaces Live in Domain

The Domain layer declares what data operations exist, not how they happen. It does this with an abstract class (interface). The Data layer provides the concrete implementation later.

This abstraction is the seam that lets Domain stay ignorant of HTTP, SQLite, or Firebase. The return types use Domain entities only.

abstract class UserRepository {
  Future<User> getUser(String id);
  Future<void> saveUser(User user);
}

class User {
  final String id;
  final String name;
  final String email;
  const User({required this.id, required this.name, required this.email});
}

Use Cases Orchestrate Business Rules

A use case (also called an interactor) represents one unit of application behavior, such as "fetch the profile of the signed-in user." It depends only on repository interfaces from Domain.

Keeping each use case as a single-responsibility class makes the business intent explicit and trivially testable with a fake repository.

class GetUser {
  final UserRepository repository;
  const GetUser(this.repository);

  Future<User> call(String id) => repository.getUser(id);
}

abstract class UserRepository {
  Future<User> getUser(String id);
  Future<void> saveUser(User user);
}

class User {
  final String id;
  final String name;
  final String email;
  const User({required this.id, required this.name, required this.email});
}

Data Layer: DTOs and Models

The Data layer introduces models (DTOs) that know how to serialize. A common pattern is to extend or map from the Domain entity, keeping JSON logic out of Domain entirely.

Here UserModel handles fromJson/toJson and exposes a toEntity() conversion so the rest of the app only ever sees the pure User.

class UserModel {
  final String id;
  final String name;
  final String email;

  const UserModel({required this.id, required this.name, required this.email});

  factory UserModel.fromJson(Map<String, dynamic> json) => UserModel(
        id: json['id'] as String,
        name: json['name'] as String,
        email: json['email'] as String,
      );

  Map<String, dynamic> toJson() => {'id': id, 'name': name, 'email': email};

  User toEntity() => User(id: id, name: name, email: email);
}

class User {
  final String id;
  final String name;
  final String email;
  const User({required this.id, required this.name, required this.email});
}

void main() {
  final model = UserModel.fromJson({'id': '7', 'name': 'Grace', 'email': 'g@x.io'});
  final entity = model.toEntity();
  print('Entity name: ${entity.name}');
}

Data Layer: Repository Implementation

The concrete repository lives in Data and implements the Domain interface. It wires together remote data sources, local caches, and DTO mapping. Note the implements UserRepository clause — the dependency points inward to Domain.

It returns User entities, never UserModel, so serialization details never leak upward.

class UserRepositoryImpl implements UserRepository {
  final UserRemoteDataSource remote;
  const UserRepositoryImpl(this.remote);

  @override
  Future<User> getUser(String id) async {
    final model = await remote.fetchUser(id);
    return model.toEntity();
  }

  @override
  Future<void> saveUser(User user) {
    final model = UserModel(id: user.id, name: user.name, email: user.email);
    return remote.putUser(model);
  }
}

abstract class UserRemoteDataSource {
  Future<UserModel> fetchUser(String id);
  Future<void> putUser(UserModel model);
}

Presentation Depends Only on Use Cases

The Presentation layer (a Bloc, Cubit, or Riverpod notifier) holds references to use cases, not to repositories or data sources. This keeps widgets decoupled from how data is fetched.

Below, a Cubit calls the GetUser use case and emits view state. It knows nothing about JSON or HTTP.

class UserCubit extends Cubit<UserState> {
  final GetUser getUser;
  UserCubit(this.getUser) : super(UserInitial());

  Future<void> load(String id) async {
    emit(UserLoading());
    try {
      final user = await getUser(id);
      emit(UserLoaded(user));
    } catch (e) {
      emit(UserError(e.toString()));
    }
  }
}

Mapping the Folder Structure

A feature-first layout makes boundaries visible on disk. Each feature owns its three layers:

  • lib/features/user/domain/ — entities, repositories (interfaces), usecases
  • lib/features/user/data/ — models, datasources, repositories (impl)
  • lib/features/user/presentation/ — cubit/bloc, pages, widgets

When a file in domain/ imports from data/, you have a boundary violation. Lint rules (e.g. import_lint or custom analysis_options.yaml bans) can enforce this automatically.

Error Handling Across Boundaries

Low-level exceptions (a SocketException, a 404) belong to the Data layer. Don't let them bubble up raw into Domain or Presentation. Convert them into domain-level Failure types so the UI reasons about meaning, not transport.

A common idiom is returning Either<Failure, T> (via the dartz package) from repositories, or throwing typed domain exceptions caught at the use-case edge.

sealed class Failure {
  const Failure(this.message);
  final String message;
}

class NetworkFailure extends Failure {
  const NetworkFailure() : super('No connection');
}

class NotFoundFailure extends Failure {
  const NotFoundFailure() : super('Resource not found');
}

String describe(Failure f) => switch (f) {
      NetworkFailure() => 'Check your internet.',
      NotFoundFailure() => 'We could not find that.',
      _ => 'Something went wrong.',
    };

void main() {
  print(describe(const NetworkFailure()));
  print(describe(const NotFoundFailure()));
}

Testing Each Layer in Isolation

Strict boundaries pay off in tests. Because a use case depends on an interface, you can inject a fake repository with zero network or Flutter test harness.

This test runs in plain Dart — no WidgetTester, no mock HTTP server — proving the Domain layer is genuinely decoupled.

abstract class UserRepository {
  Future<User> getUser(String id);
}

class User {
  final String id;
  final String name;
  const User({required this.id, required this.name});
}

class GetUser {
  final UserRepository repo;
  const GetUser(this.repo);
  Future<User> call(String id) => repo.getUser(id);
}

class FakeUserRepository implements UserRepository {
  @override
  Future<User> getUser(String id) async => User(id: id, name: 'Test User');
}

void main() async {
  final useCase = GetUser(FakeUserRepository());
  final user = await useCase('42');
  print(user.id == '42' && user.name == 'Test User'
      ? 'PASS'
      : 'FAIL');
}

Checkpoint: The Dependency Direction

Consider a Flutter feature using Clean Architecture. Where should the UserRepository abstract interface be declared, and which layer implements it?

Recap

You separated a Flutter feature into three layers with strict, inward-pointing dependencies:

  • Domain — pure entities, repository interfaces, and use cases; depends on nothing.
  • Data — DTO models with JSON logic, data sources, and repository implementations that map models to entities.
  • Presentation — Blocs/Cubits that call use cases and never touch serialization or HTTP.

Key takeaways: declare repository interfaces in Domain (Dependency Inversion), convert transport errors into domain Failures at the boundary, keep entities free of framework imports, and enforce the rules with folder structure plus lint bans. The reward is a codebase where each layer is independently testable and changes stay local.

Sıkça Sorulan Sorular

“Alan, Veri ve Sunum Katmanı Sınırları” dersi ücretsiz mi?

Evet — “Alan, Veri ve Sunum Katmanı Sınırları” dersin tüm metni burada web'de ücretsiz olarak okunabilir. Etkileşimli olarak pratik yapmak (yerleşik kod editörü ve 7/24 yapay zeka koçu) ve Flutter Mobile Development kursunun geri kalanını açmak için CoddyKit PRO'ya yükselt. Flutter Mobile Development kursu toplamda 4 dersten oluşur.

“Alan, Veri ve Sunum Katmanı Sınırları” dersinde ne öğreneceğim?

Sıkı bağımlılık kurallarıyla sorumlulukları varlıklara, depolara ve kullanım durumlarına ayırın. Flutter Mobile Development ile uygulamalı kodu tarayıcıda doğrudan çalıştırarak pratik yaparsın ve 7/24 yapay zeka koçu dersi çalışırken sorularını yanıtlar.

Flutter Mobile Development öğrenmeye başlamak için deneyim gerekli mi?

Önceden deneyim gerekmez. CoddyKit'te Flutter Mobile Development, başlangıçtan ileri seviyeye kadar yapılandırıldığı için buradan başlayabilir veya başından başlayıp kendi hızında ilerleme yapabilirsin. Bu, 4 dersinin 1. dersidir.

“Alan, Veri ve Sunum Katmanı Sınırları” dersi ne kadar sürer?

Çoğu CoddyKit dersi yaklaşık 5–10 dakika sürer. Her biri kısa ve etkileşimli olduğu için sabit ilerleme yaparsın ve web ile uygulama arasında tam olarak bıraktığın yerden devam edebilirsin.

Bu Flutter Mobile Development dersinde kod yazıp çalıştırabilir miyim?

Evet. Her Flutter Mobile Development dersi yerleşik bir kod editörü içerir, bu sayede tarayıcıda gerçek kod yazıp çalıştırabilir ve anlık yapay zeka geri bildirimi alırsın — yerel kurulum gerekli değildir.

Bu kursun tüm dersleri

  1. Alan, Veri ve Sunum Katmanı Sınırları
  2. get_it ve injectable ile Bağımlılık Ekleme
  3. Özellik Öncelikli Klasör Yapısı ve Melos Monorepo'ları
  4. Either, Hata Türleri ve İşlevsel Hata Yönetimi
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