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WebAssembly (WASM) for High Performance Apps · Aula

Carregando e executando WASM em JavaScript

Aprenda a carregar seu módulo WASM compilado em um navegador usando JavaScript e a chamar suas funções exportadas.

Carregando e executando WASM em JavaScript é uma aula grátis de WebAssembly (WASM) for High Performance Apps no CoddyKit. Esta é a aula 2 de 4. Você pode ler a aula completa abaixo gratuitamente — depois pratica ao vivo no navegador com um editor de código integrado e um tutor de IA 24/7. Faz parte do caminho de aprendizado de WebAssembly (WASM) for High Performance Apps, e seu progresso é sincronizado entre a web e o app CoddyKit. O curso de WebAssembly (WASM) for High Performance Apps inclui 4 aulas no total.

Partes desta aula ainda não foram traduzidas e aparecem em inglês.

Getting WASM into the Browser

Welcome! You've learned how to compile C/C++ code into a .wasm file. Now, it's time to bring that powerful WebAssembly module to life in your web browser.

This lesson will guide you through loading your .wasm module using JavaScript and invoking its functions.

Browser's WASM Gateway

Modern web browsers provide a global WebAssembly object. This object is your primary interface for interacting with WebAssembly modules.

  • It allows you to compile, instantiate, and manage WASM code.
  • We'll use its methods to fetch and load our .wasm file into the browser's runtime.

Streamlined WASM Loading

The most efficient way to load a WASM module from a network request is using WebAssembly.instantiateStreaming().

  • It directly streams the raw bytes from the network response.
  • It compiles and instantiates the module in one go, saving time and resources.
  • This method expects a Response object, typically obtained from the fetch() API.

Our Simple C Function

Let's assume we have a very basic C function that adds two numbers, like this one. This function will be compiled into add.wasm (as covered in the previous lesson) and then exported from the WASM module.

This export makes it callable directly from JavaScript.

/* add.c */
int add(int a, int b) {
    return a + b;
}

Fetching the .wasm File

Before we can instantiate our WASM module, we need to fetch the .wasm file itself. The standard fetch() API is perfect for this task.

It returns a Promise that resolves to a Response object, which we'll then pass to instantiateStreaming().

async function fetchWasmModule() {
  const response = await fetch('add.wasm');
  // Check if the request was successful
  if (!response.ok) {
    throw new Error(`HTTP error! Status: ${response.status}`);
  }
  return response;
}

Instantiating the WASM Module

The WebAssembly.instantiateStreaming() function takes the Response and returns a Promise. This Promise resolves to an object containing two important properties:

  • module: The compiled WebAssembly module itself.
  • instance: An object representing the running instance of the module, which holds its exports.
async function loadAndInstantiate() {
  const response = await fetch('add.wasm');
  const wasmObject = await WebAssembly.instantiateStreaming(response);
  console.log(wasmObject); // Shows { module: WebAssembly.Module, instance: WebAssembly.Instance }
  return wasmObject.instance;
}

Accessing Exported Functions

Once you have the instance object, you can access any functions or global variables that were exported from your WASM module. These are available through its exports property.

For our C add function, when compiled to WASM and exported, it will be accessible in JavaScript as instance.exports.add.

Full Example: Load & Call WASM

Here's a complete JavaScript code snippet. It fetches add.wasm, instantiates it, and then calls the exported add function with two numbers, logging the result.

This code would run inside a <script> tag in an HTML file.

async function runWasmAdder() {
  try {
    const response = await fetch('add.wasm');
    if (!response.ok) {
      throw new Error(`HTTP error! Status: ${response.status}`);
    }
    const { instance } = await WebAssembly.instantiateStreaming(response);

    // Call the exported 'add' function
    const num1 = 15;
    const num2 = 25;
    const sum = instance.exports.add(num1, num2);

    console.log(`${num1} + ${num2} = ${sum}`);
    // Expected output: "15 + 25 = 40"

  } catch (error) {
    console.error("Error loading or running WASM:", error);
  }
}

runWasmAdder();

Inside the Instance Object

The instance object is your primary interface to the running WebAssembly module. It contains more than just exported functions:

  • instance.exports: An object holding all functions, globals, and memory exported by the WASM module.
  • instance.module: A reference to the compiled WebAssembly.Module object.
  • instance.memory: If the WASM module uses memory, this provides access to its linear memory (an ArrayBuffer).

Quick Check: WASM Loading

You've seen how to efficiently load and instantiate a WASM module. What is the key JavaScript function used for this purpose when streaming from a network request?

Recap: WASM in the Browser

Fantastic work! You've successfully learned how to bring your compiled WebAssembly modules to life in the browser. Here's what we covered:

  • Using the global WebAssembly object.
  • Efficiently loading with WebAssembly.instantiateStreaming().
  • Accessing exported functions via the instance.exports object.
  • Calling WASM functions directly from JavaScript.

Now you can execute high-performance code right in your web applications!

Perguntas Frequentes

A aula “Carregando e executando WASM em JavaScript” é grátis?

Sim — o texto completo de “Carregando e executando WASM em JavaScript” é grátis para ler aqui na web. Para praticá-la interativamente (um editor de código integrado e um tutor de IA 24/7) e desbloquear o restante do curso de WebAssembly (WASM) for High Performance Apps, atualize para CoddyKit PRO. O curso de WebAssembly (WASM) for High Performance Apps inclui 4 aulas no total.

O que vou aprender em “Carregando e executando WASM em JavaScript”?

Aprenda a carregar seu módulo WASM compilado em um navegador usando JavaScript e a chamar suas funções exportadas. Você pratica WebAssembly (WASM) for High Performance Apps com código prático que executa diretamente no navegador, e um tutor de IA 24/7 responde suas dúvidas enquanto trabalha na aula.

Preciso ter experiência prévia para começar WebAssembly (WASM) for High Performance Apps?

Nenhuma experiência prévia é necessária. WebAssembly (WASM) for High Performance Apps no CoddyKit é estruturado para alunos iniciantes até avançados, então você pode começar aqui ou desde o início e aprender no seu ritmo. Esta é a aula 2 de 4.

Quanto tempo leva a aula “Carregando e executando WASM em JavaScript”?

A maioria das aulas CoddyKit leva cerca de 5–10 minutos. Cada uma é compacta e interativa, então você faz progresso constante e retoma exatamente de onde parou entre web e app.

Posso escrever e executar código nesta aula de WebAssembly (WASM) for High Performance Apps?

Sim. Cada aula de WebAssembly (WASM) for High Performance Apps inclui um editor de código integrado, então você escreve e executa código real direto no navegador e recebe feedback de IA instantaneamente — nenhuma configuração local necessária.

Todas as aulas deste curso

  1. Compilando C/C++ para WASM com Emscripten
  2. Carregando e executando WASM em JavaScript
  3. Troca básica de dados: tipos primitivos
  4. Chamando funções JavaScript a partir de C/C++
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