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Node.js Backend Development Bootcamp · レッスン

リアルタイムチャットアプリケーション

メッセージのブロードキャストとプライベートメッセージ機能を備えた、シンプルなリアルタイムチャットアプリケーションを構築します。

「リアルタイムチャットアプリケーション」はCoddyKit上の無料Node.js Backend Development Bootcampレッスンです。 これはレッスン6/6です。 下記で完全なレッスンを無料で読むことができます。その後、ブラウザ内の組み込みコードエディタと24時間対応のAIチューターでハンズオン演習できます。 これはNode.js Backend Development Bootcamp学習パスの一部であり、ウェブとCoddyKitアプリ全体で進捗が同期されます。 Node.js Backend Development Bootcampコースには全6レッスンが含まれています。

このレッスンの一部はまだ翻訳されておらず、英語で表示されています。

What Makes a Chat App Real-time?

Real-time chat applications allow users to send and receive messages instantly, without refreshing their browser.

This is made possible by WebSockets, which provide a persistent, bidirectional communication channel between the client and server.

In this lesson, we'll build a simple chat app with NestJS, demonstrating message broadcasting and private messaging.

Setting Up Our Chat Gateway

In NestJS, a Gateway is a class annotated with @WebSocketGateway() that handles WebSocket connections and messages.

It acts as the entry point for real-time communication. We'll specify a port for our WebSocket server.

import { WebSocketGateway, WebSocketServer } from '@nestjs/websockets';
import { Server } from 'socket.io';

@WebSocketGateway(3001, { cors: true }) // Port 3001, enable CORS
export class ChatGateway {
  @WebSocketServer() server: Server; // socket.io server instance

  // More logic will go here
}

Managing Client Connections

Our gateway needs to know when clients connect and disconnect. We implement OnGatewayConnection and OnGatewayDisconnect interfaces.

This allows us to run logic when a new user joins or leaves the chat.

import {
  WebSocketGateway, WebSocketServer,
  OnGatewayConnection, OnGatewayDisconnect
} from '@nestjs/websockets';
import { Server, Socket } from 'socket.io';

@WebSocketGateway(3001, { cors: true })
export class ChatGateway implements OnGatewayConnection, OnGatewayDisconnect {
  @WebSocketServer() server: Server;

  handleConnection(client: Socket, ...args: any[]) {
    console.log(`Client connected: ${client.id}`);
    // You might add client to a list here
  }

  handleDisconnect(client: Socket) {
    console.log(`Client disconnected: ${client.id}`);
    // Remove client from any lists
  }
}

Sending Messages to Everyone

To broadcast a message, we listen for an event (e.g., 'sendMessage') from a client. When received, we use this.server.emit() to send it to ALL connected clients.

The @SubscribeMessage() decorator maps incoming WebSocket messages to handler methods.

import {
  WebSocketGateway, WebSocketServer,
  OnGatewayConnection, OnGatewayDisconnect,
  SubscribeMessage, MessageBody
} from '@nestjs/websockets';
import { Server, Socket } from 'socket.io';

@WebSocketGateway(3001, { cors: true })
export class ChatGateway implements OnGatewayConnection, OnGatewayDisconnect {
  @WebSocketServer() server: Server;

  handleConnection(client: Socket) { /* ... */ }
  handleDisconnect(client: Socket) { /* ... */ }

  @SubscribeMessage('sendMessage')
  handleMessage(@MessageBody() data: { message: string, senderId: string }): void {
    console.log(`Message from ${data.senderId}: ${data.message}`);
    this.server.emit('receiveMessage', data); // Broadcast to all
  }
}

Client-side: Basic Chat Interaction

On the client, we use a library like socket.io-client to connect to our NestJS gateway.

We can then emit messages and on events to receive broadcasts.

// index.html (conceptual client-side script)
const socket = io('http://localhost:3001');

socket.on('connect', () => {
  console.log('Connected to chat server!');
  socket.emit('sendMessage', {
    message: 'Hello everyone!',
    senderId: 'user123'
  });
});

socket.on('receiveMessage', (data) => {
  console.log(`New message: ${data.message} from ${data.senderId}`);
  // Update chat UI
});

Targeting Specific Users (Private Chat)

Broadcasting is great for general announcements, but what about private conversations between two users?

For private messages, we need a way to identify individual clients and send messages only to them, or to a specific group (a 'room').

Identifying Individual Clients

To send private messages, we need to map a user's unique ID (e.g., from their login) to their specific WebSocket connection ID (client.id).

We can store this mapping in a simple object or Map within our gateway.

import {
  WebSocketGateway, WebSocketServer,
  OnGatewayConnection, OnGatewayDisconnect,
  ConnectedSocket
} from '@nestjs/websockets';
import { Server, Socket } from 'socket.io';

@WebSocketGateway(3001, { cors: true })
export class ChatGateway implements OnGatewayConnection, OnGatewayDisconnect {
  @WebSocketServer() server: Server;
  private connectedUsers: Map<string, string> = new Map(); // userId -> socketId

  handleConnection(@ConnectedSocket() client: Socket) {
    const userId = client.handshake.query.userId as string; // Get user ID from query
    if (userId) {
      this.connectedUsers.set(userId, client.id);
      console.log(`User ${userId} connected with socket ID: ${client.id}`);
    } else {
      console.log(`Client connected without userId: ${client.id}`);
    }
  }

  handleDisconnect(@ConnectedSocket() client: Socket) {
    const userId = [...this.connectedUsers.entries()]
                    .find(([key, val]) => val === client.id)?.[0];
    if (userId) {
      this.connectedUsers.delete(userId);
      console.log(`User ${userId} disconnected.`);
    } else {
      console.log(`Client disconnected: ${client.id}`);
    }
  }
  // ... handleMessage for broadcasting ...
}

Sending Direct Messages to a User

With our user-to-socket mapping, we can now send messages directly to a target user's socket.

We listen for a 'privateMessage' event, look up the recipient's socket ID, and use this.server.to(socketId).emit().

import {
  WebSocketGateway, WebSocketServer,
  OnGatewayConnection, OnGatewayDisconnect,
  SubscribeMessage, MessageBody
} from '@nestjs/websockets';
import { Server, Socket } from 'socket.io';

@WebSocketGateway(3001, { cors: true })
export class ChatGateway implements OnGatewayConnection, OnGatewayDisconnect {
  @WebSocketServer() server: Server;
  private connectedUsers: Map<string, string> = new Map(); // userId -> socketId

  handleConnection(client: Socket) { /* ... */ }
  handleDisconnect(client: Socket) { /* ... */ }
  @SubscribeMessage('sendMessage')
  handleMessage(data: { message: string, senderId: string }): void { /* ... */ }

  @SubscribeMessage('privateMessage')
  handlePrivateMessage(
    @MessageBody() data: { recipientId: string, message: string, senderId: string }
  ): void {
    const recipientSocketId = this.connectedUsers.get(data.recipientId);

    if (recipientSocketId) {
      this.server.to(recipientSocketId).emit('receivePrivateMessage', {
        message: data.message,
        senderId: data.senderId
      });
      console.log(`Private message from ${data.senderId} to ${data.recipientId}`);
    } else {
      console.log(`Recipient ${data.recipientId} not found or offline.`);
    }
  }
}

Using Rooms for Group Chats

For group chats, or even 1-on-1 chats, Socket.IO rooms are a powerful feature. Clients can 'join' a room, and you can then broadcast messages to that specific room.

  • client.join('roomName'): Adds a client to a room.
  • this.server.to('roomName').emit(): Sends a message to all clients in that room.

This simplifies managing message distribution for multiple participants.

Distinguishing Message Types

Consider a NestJS chat application. A user sends a message. You want to ensure only a specific group of 5 users (who are all online) receives this message, not everyone connected.

Real-time Chat: Broadcast & Private

In this lesson, you learned to build a basic real-time chat application using NestJS WebSockets.

  • We set up a Gateway to handle connections.
  • Implemented broadcasting messages to all connected clients.
  • Explored private messaging by mapping user IDs to socket IDs.
  • Briefly touched on using Socket.IO rooms for efficient group communication.

These concepts are fundamental for creating interactive, real-time features in your applications!

よくある質問

「リアルタイムチャットアプリケーション」レッスンは無料ですか?

はい。「リアルタイムチャットアプリケーション」の完全なテキストはこのウェブで無料で読めます。インタラクティブに演習し(組み込みコードエディタと24時間対応のAIチューター)、Node.js Backend Development Bootcampコースの残りをアンロックするには、CoddyKit PROにアップグレードしてください。 Node.js Backend Development Bootcampコースには全6レッスンが含まれています。

「リアルタイムチャットアプリケーション」で何を学びますか?

メッセージのブロードキャストとプライベートメッセージ機能を備えた、シンプルなリアルタイムチャットアプリケーションを構築します。 ブラウザで直接実行するハンズオンコードでNode.js Backend Development Bootcampを演習し、24時間対応のAIチューターがレッスンを進める中での質問に答えます。

Node.js Backend Development Bootcampを始めるのに経験は必要ですか?

事前経験は必要ありません。CoddyKitのNode.js Backend Development Bootcampは初級者から上級者向けに構成されているため、ここから始めるか最初から始めて、自分のペースで進むことができます。 これはレッスン6/6です。

「リアルタイムチャットアプリケーション」レッスンにはどのくらい時間がかかりますか?

ほとんどのCoddyKitレッスンは約5~10分かかります。各レッスンはコンパクトでインタラクティブなので、着実に進歩し、ウェブとアプリ全体で正確に前回の場所から再開できます。

このNode.js Backend Development Bootcampレッスンでコードを書いて実行できますか?

はい。すべてのNode.js Backend Development Bootcampレッスンに組み込みコードエディタが含まれているため、ブラウザでリアルコードを書いて実行し、即座のAIフィードバックを取得できます。ローカル設定は不要です。

このコースのすべてのレッスン

  1. WebSocket入門
  2. NestJSによるWebSockets
  3. Node.jsでSocket.IOを実装する
  4. ゲートウェイの設定
  5. リアルタイムチャットアプリケーションを構築する
  6. リアルタイムチャットアプリケーション
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