Abstract Factory and Builder
Explore Abstract Factory for creating families of related objects and Builder for constructing complex objects step-by-step.
Patterns for Object Creation
Welcome to this lesson on two powerful creational design patterns: Abstract Factory and Builder.
These patterns help us manage the complex process of creating objects, making our code more flexible and maintainable.
You'll learn when and how to use each to build robust applications.
Abstract Factory: The Problem
Imagine you're building an application that needs to support different 'themes' or 'operating systems' (like Windows and macOS) for its UI components.
You need to create a family of related objects (buttons, checkboxes, text fields) that all belong to a specific theme.
How do you ensure you're always creating the correct set of components for a chosen theme without hardcoding them?
All lessons in this course
- Singleton and Factory Method
- Abstract Factory and Builder
- Prototype and Object Pool
- Dependency Injection as a Creational Technique