Primitive Data Types and Operators
Explore Rust's built-in primitive data types like integers, floats, booleans, and characters, along with common operators.
Intro to Primitive Data Types
Welcome to a foundational lesson in Rust! Today, we'll explore primitive data types and basic operators.
Primitive types are the most fundamental building blocks for storing data. They represent simple values like numbers, true/false, or single characters.
Understanding these types is crucial for writing efficient and correct Rust code.
Rust's Integer Types
Rust provides various integer types to fit different needs. They come in two main flavors:
- Signed Integers (
iprefix): Can store both positive and negative numbers (e.g.,i8,i32,i64). - Unsigned Integers (
uprefix): Can only store positive numbers or zero (e.g.,u8,u32,u64).
The number indicates the bits of storage, e.g., i32 is a 32-bit signed integer. isize and usize are pointer-sized integers, adapting to your system's architecture (32-bit or 64-bit).
All lessons in this course
- Variables, Mutability, and Shadowing
- Primitive Data Types and Operators
- Functions and Control Flow