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Reverse Engineering & Binary Analysis Basics · Lesson

Common Binary File Formats

Explore the structure of popular executable file formats such as ELF, PE, and Mach-O, and their key sections.

Common Binary File Formats is a free Reverse Engineering & Binary Analysis Basics lesson on CoddyKit — lesson 3 of 4. You can read the complete lesson below for free — then practise it hands-on in the browser with a built-in code editor and a 24/7 AI tutor. It is part of the Reverse Engineering & Binary Analysis Basics learning path, one of 4 lessons in the course, and your progress syncs across the web and the CoddyKit app.

What are Binary Formats?

When you compile a program, it becomes a binary file. This isn't just a random collection of bytes! It's structured in a specific way, following a binary file format.

These formats are like blueprints. They tell the operating system (OS) how to load, link, and execute the program correctly. Understanding them is crucial for reverse engineering.

Why File Formats are Key

Binary formats define where different parts of a program live: the actual executable code, initialized data, read-only data, resources, and more.

As a reverse engineer, knowing the file format allows you to navigate the binary, locate functions, extract strings, and identify important data structures within the file.

ELF: Linux & Unix Standard

The Executable and Linkable Format (ELF) is the standard binary format for Unix-like systems, including Linux, FreeBSD, and Solaris. It's highly flexible and used for executables, shared libraries, object code, and core dumps.

Its design allows for efficient loading and execution on various architectures.

Inside an ELF File

Key components of an ELF file include:

  • ELF Header: Contains metadata like architecture, entry point address, and version.
  • Program Header Table: Describes how the OS should load segments (collections of sections) into memory.
  • Section Header Table: Details all the sections within the file.
  • .text: Holds the program's executable machine code.
  • .data: Stores initialized global and static variables.
  • .rodata: Contains read-only data, such as string literals.

PE: The Windows Standard

The Portable Executable (PE) format is the standard binary format for 32-bit and 64-bit Windows operating systems. It's used for executables (.exe), DLLs (.dll), and object files.

PE is a modified version of the Common Object File Format (COFF) and plays a similar role to ELF on Windows.

Inside a PE File

Key components of a PE file include:

  • DOS Header: A small header for backward compatibility with MS-DOS.
  • PE Header: Contains the 'PE\0\0' signature and file header information.
  • Optional Header: Crucial for loading, contains the entry point address, image base, and section alignment info.
  • Section Table: Lists and describes all the sections in the PE file.
  • .text: Contains the executable machine code.
  • .data: Stores initialized global and static data.
  • .rsrc: Holds application resources like icons, menus, and dialogs.

Mach-O: macOS & iOS

Mach-O (Mach Object) is the native executable format for Apple operating systems, including macOS, iOS, watchOS, and tvOS. It's based on the Mach kernel's object format.

Mach-O files are typically identified by their 'magic number' at the beginning of the file, similar to ELF and PE.

Inside a Mach-O File

Key components of a Mach-O file include:

  • Mach-O Header: Specifies the target architecture (e.g., x86_64, ARM64) and the number of load commands.
  • Load Commands: These are critical! They tell the dynamic linker how to set up the process, including defining segments, specifying shared libraries, and setting the entry point.
  • __TEXT segment: Contains the executable code and read-only data.
  • __DATA segment: Holds writable data.
  • __LINKEDIT segment: Contains symbol and string tables used for dynamic linking.

Key Differences at a Glance

While all three formats organize code and data, they have distinct characteristics:

  • ELF: Highly flexible, uses Program and Section Header Tables for loading and structure. Common on Linux/Unix.
  • PE: Windows-specific, includes a legacy DOS header, and relies heavily on the Optional Header for loading details.
  • Mach-O: Apple OS, its Load Commands are central to how the OS and dynamic linker process the binary.

Each is optimized for its respective OS environment.

Test Your Knowledge

Which of the following sections or segments are primarily responsible for storing the program's executable machine code in their respective binary file formats?

Recap: Binary Format Basics

We've explored three crucial binary file formats:

  • ELF: Standard for Linux/Unix, with headers and sections like .text and .data.
  • PE: Standard for Windows, featuring DOS, PE, and Optional Headers, and sections like .text and .rsrc.
  • Mach-O: Standard for Apple OS, utilizing a header and critical Load Commands to define segments like __TEXT and __DATA.

Understanding these structures is fundamental for effective reverse engineering!

Frequently asked questions

Is the “Common Binary File Formats” lesson free?

Yes — the full text of “Common Binary File Formats” is free to read here on the web, and the Reverse Engineering & Binary Analysis Basics course includes 4 lessons in total. To practise it interactively (a built-in code editor and a 24/7 AI tutor) and unlock the rest of the Reverse Engineering & Binary Analysis Basics course, upgrade to CoddyKit PRO.

What will I learn in “Common Binary File Formats”?

Explore the structure of popular executable file formats such as ELF, PE, and Mach-O, and their key sections. You practise Reverse Engineering & Binary Analysis Basics with hands-on code you run directly in the browser, and a 24/7 AI tutor answers your questions as you work through the lesson.

Do I need any experience to start Reverse Engineering & Binary Analysis Basics?

No prior experience is required. Reverse Engineering & Binary Analysis Basics on CoddyKit is structured for beginners through advanced learners; this is — lesson 3 of 4, so you can start here or from the beginning and move at your own pace.

How long does the “Common Binary File Formats” lesson take?

Most CoddyKit lessons take about 5–10 minutes. Each one is bite-sized and interactive, so you make steady progress and pick up exactly where you left off across the web and the app.

Can I write and run code in this Reverse Engineering & Binary Analysis Basics lesson?

Yes. Every Reverse Engineering & Binary Analysis Basics lesson includes a built-in code editor, so you write and run real code right in your browser and get instant AI feedback — no local setup required.

All lessons in this course

  1. CPU Architectures Overview
  2. Data Representation in Binaries
  3. Common Binary File Formats
  4. Endianness & Byte Ordering
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