Server-Sent Events for One-Way Push
Stream live updates to clients with the @Sse decorator and RxJS observables.
Server-Sent Events for One-Way Push is a free NestJS Enterprise Backend APIs lesson on CoddyKit — lesson 3 of 4. You can read the complete lesson below for free — then practise it hands-on in the browser with a built-in code editor and a 24/7 AI tutor. It is part of the NestJS Enterprise Backend APIs learning path, one of 4 lessons in the course, and your progress syncs across the web and the CoddyKit app.
Why Server-Sent Events?
Server-Sent Events (SSE) let a server push a continuous stream of updates to a client over a single, long-lived HTTP connection. It is the simplest way to deliver one-way, server-to-client live data such as notifications, progress bars, or dashboard metrics.
- One-way only: the server talks, the client listens. There is no client-to-server channel on the same connection.
- Plain HTTP: no special protocol upgrade like WebSockets need. It rides on a normal GET request.
- Auto-reconnect: the browser's
EventSourcereconnects automatically if the connection drops.
In NestJS, SSE is a first-class feature exposed through the @Sse() decorator combined with RxJS observables.
SSE vs WebSockets
Both stream live data, but they solve different problems. Choosing the right one is an architectural decision.
- SSE: server → client only, text-based, runs over HTTP/1.1 or HTTP/2, built-in reconnection and event IDs. Ideal for feeds, alerts, and progress.
- WebSockets: full-duplex (both directions), binary or text, requires a protocol upgrade. Ideal for chat, multiplayer games, and collaborative editing.
If your clients only need to receive updates, SSE is lighter, easier to scale behind standard HTTP infrastructure, and requires no extra client library. Reach for WebSockets only when the client must also push messages in real time.
The wire format
SSE is just a streaming HTTP response with the content type text/event-stream. Each message is a block of text fields separated by newlines, and each block ends with a blank line.
data:the payload (often a JSON string).event:a named event type the client can listen for.id:a message identifier used for reconnection viaLast-Event-ID.retry:the reconnection delay in milliseconds.
You rarely format this by hand in NestJS — the framework serializes a typed object into these fields for you — but knowing the shape helps you debug with curl.
// Raw text/event-stream bytes the server emits
// (NestJS builds this for you from a MessageEvent)
const sample =
'id: 42\n' +
'event: heartbeat\n' +
'data: {"status":"ok","ts":1718000000}\n' +
'\n';
process.stdout.write(sample);Your first @Sse endpoint
The @Sse() decorator marks a controller method as an SSE stream. Instead of returning a plain value, the method returns an RxJS Observable. Every value the observable emits becomes one SSE message sent to the client.
NestJS expects each emitted value to be a MessageEvent-shaped object with a data property. It automatically sets the text/event-stream headers and keeps the connection open.
import { Controller, Sse, MessageEvent } from '@nestjs/common';
import { interval, map, Observable } from 'rxjs';
@Controller('events')
export class EventsController {
@Sse('clock')
clock(): Observable<MessageEvent> {
return interval(1000).pipe(
map((n) => ({ data: { tick: n, time: new Date().toISOString() } })),
);
}
}The MessageEvent shape
NestJS exports a MessageEvent interface that maps directly onto the SSE wire fields. Only data is required; the rest are optional.
data— string or object. Objects are JSON-stringified automatically.type— becomes theevent:field (a named event).id— becomes theid:field, enabling resume-on-reconnect.retry— becomes theretry:field in milliseconds.
Returning a well-typed object keeps your stream self-documenting and lets clients subscribe to specific named events.
import { MessageEvent } from '@nestjs/common';
function buildEvent(orderId: string, n: number): MessageEvent {
return {
id: String(n),
type: 'order.updated',
retry: 5000,
data: { orderId, sequence: n },
};
}
console.log(buildEvent('ord_123', 7));Pushing domain events with a Subject
A fixed interval is fine for clocks, but real systems push when something happens. The idiomatic pattern is an RxJS Subject living in a service. Your business logic calls .next() on the subject whenever an event occurs, and the SSE endpoint simply exposes the subject as an observable.
This cleanly decouples the producer (any service) from the transport (the SSE controller).
import { Injectable, MessageEvent } from '@nestjs/common';
import { Subject, Observable } from 'rxjs';
@Injectable()
export class NotificationsService {
private readonly stream$ = new Subject<MessageEvent>();
emit(payload: unknown): void {
this.stream$.next({ type: 'notification', data: payload });
}
asObservable(): Observable<MessageEvent> {
return this.stream$.asObservable();
}
}Wiring the service to the controller
The controller injects the service and returns its observable from an @Sse() method. Any other part of the app — a queue consumer, a webhook handler, a cron job — can inject the same service and call emit() to broadcast to every connected client.
Because a plain Subject is multicast, all subscribers receive each emission. This is exactly what you want for a shared notification feed.
import { Controller, Post, Body, Sse, MessageEvent } from '@nestjs/common';
import { Observable } from 'rxjs';
import { NotificationsService } from './notifications.service';
@Controller('notifications')
export class NotificationsController {
constructor(private readonly notifications: NotificationsService) {}
@Sse('stream')
stream(): Observable<MessageEvent> {
return this.notifications.asObservable();
}
@Post()
publish(@Body() body: { message: string }) {
this.notifications.emit(body);
return { accepted: true };
}
}Per-user filtered streams
A global subject broadcasts to everyone. In an enterprise API you usually want each client to receive only their events. Use RxJS operators like filter and map to tailor the stream per request, reading the user from a route param or the authenticated request.
The @Sse() method can accept normal route decorators such as @Param() and @Req(), so you can scope the observable to the current user.
import { Controller, Param, Sse, MessageEvent } from '@nestjs/common';
import { Observable, filter, map } from 'rxjs';
import { EventsBus } from './events.bus';
@Controller('users')
export class UserFeedController {
constructor(private readonly bus: EventsBus) {}
@Sse(':userId/feed')
feed(@Param('userId') userId: string): Observable<MessageEvent> {
return this.bus.events$.pipe(
filter((e) => e.userId === userId),
map((e) => ({ type: e.kind, data: e.payload })),
);
}
}Heartbeats keep the connection alive
Proxies, load balancers, and browsers may close an idle connection. A heartbeat — a periodic comment or no-op event — keeps the pipe warm. With RxJS you merge your real event stream with a slow timer.
Send heartbeats as a distinct event type (or as SSE comment lines) so clients can ignore them. A common interval is every 15–30 seconds, comfortably under typical proxy idle timeouts.
import { merge, interval, map, Observable } from 'rxjs';
import { MessageEvent } from '@nestjs/common';
export function withHeartbeat(
source$: Observable<MessageEvent>,
): Observable<MessageEvent> {
const heartbeat$ = interval(15000).pipe(
map((): MessageEvent => ({ type: 'heartbeat', data: 'ping' })),
);
return merge(source$, heartbeat$);
}Cleanup, errors, and backpressure
When a client disconnects, NestJS unsubscribes from your observable. Make sure your stream releases resources on unsubscribe — use finalize() for cleanup and never leak timers or listeners.
- Use
catchErrorto convert errors into a final event instead of crashing the stream. - Use
finalizeto log or decrement a connection counter when the client leaves. - Beware backpressure: a fast producer with a slow client buffers in memory. Throttle or sample high-frequency sources.
import { Observable, catchError, finalize, of } from 'rxjs';
import { MessageEvent } from '@nestjs/common';
export function safeStream(
source$: Observable<MessageEvent>,
onClose: () => void,
): Observable<MessageEvent> {
return source$.pipe(
catchError((err) =>
of<MessageEvent>({ type: 'error', data: { message: err.message } }),
),
finalize(onClose),
);
}Consuming the stream from a client
Browsers consume SSE with the native EventSource API. It connects, dispatches messages, and reconnects automatically. Listen to the default message event for unnamed data, or add listeners for your named event types.
Note that EventSource only supports GET and cannot set custom headers, so auth is usually done via cookies or a token in the query string. Tools like curl -N are great for quick debugging from the terminal.
// Browser-side consumer
const es = new EventSource('/notifications/stream');
es.addEventListener('notification', (e) => {
const payload = JSON.parse(e.data);
console.log('new notification', payload);
});
es.addEventListener('heartbeat', () => {
// keep-alive, ignore
});
es.onerror = () => console.warn('reconnecting...');Quick Check
Test your understanding of when and how to use SSE in NestJS.
Recap
You learned how to stream one-way live updates from NestJS using Server-Sent Events:
- SSE is server-to-client only over plain HTTP, with built-in browser auto-reconnect — choose it over WebSockets when clients only need to receive.
- The
@Sse()decorator turns a controller method into a stream that returns anObservable<MessageEvent>; each emission becomes one message. - A
MessageEventmaps to the wire fieldsdata,type,id, andretry; objects are JSON-serialized for you. - Push real domain events with a shared
Subjectin a service, and scope per-user streams withfilterandmap. - Keep connections healthy with heartbeats via
merge, and clean up safely usingcatchErrorandfinalize. - Consume on the client with the native
EventSourceAPI.
Frequently asked questions
Is the “Server-Sent Events for One-Way Push” lesson free?
Yes — the full text of “Server-Sent Events for One-Way Push” is free to read here on the web, and the NestJS Enterprise Backend APIs course includes 4 lessons in total. To practise it interactively (a built-in code editor and a 24/7 AI tutor) and unlock the rest of the NestJS Enterprise Backend APIs course, upgrade to CoddyKit PRO.
What will I learn in “Server-Sent Events for One-Way Push”?
Stream live updates to clients with the @Sse decorator and RxJS observables. You practise NestJS Enterprise Backend APIs with hands-on code you run directly in the browser, and a 24/7 AI tutor answers your questions as you work through the lesson.
Do I need any experience to start NestJS Enterprise Backend APIs?
No prior experience is required. NestJS Enterprise Backend APIs on CoddyKit is structured for beginners through advanced learners; this is — lesson 3 of 4, so you can start here or from the beginning and move at your own pace.
How long does the “Server-Sent Events for One-Way Push” lesson take?
Most CoddyKit lessons take about 5–10 minutes. Each one is bite-sized and interactive, so you make steady progress and pick up exactly where you left off across the web and the app.
Can I write and run code in this NestJS Enterprise Backend APIs lesson?
Yes. Every NestJS Enterprise Backend APIs lesson includes a built-in code editor, so you write and run real code right in your browser and get instant AI feedback — no local setup required.
All lessons in this course
- WebSocket Gateways with the Socket.IO Adapter
- Authenticating and Guarding Socket Connections
- Server-Sent Events for One-Way Push
- Scaling Realtime with a Redis Pub/Sub Adapter