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Kotlin Academy · Lesson

Star Projection and When to Use *

Apply star projection for unknown generic types and understand its limits.

Star Projection and When to Use * is a free Kotlin Academy lesson on CoddyKit — lesson 3 of 4. You can read the complete lesson below for free — then practise it hands-on in the browser with a built-in code editor and a 24/7 AI tutor. It is part of the Kotlin Academy learning path, one of 4 lessons in the course, and your progress syncs across the web and the CoddyKit app.

What Is Star Projection?

Star projection (*) is Kotlin's way to say "a generic type with an unknown type argument." It's the safe equivalent of Java's raw type or unbounded wildcard <?>.

fun printList(list: List<*>) {
    for (item in list) println(item)
}
fun main() {
    printList(listOf(1, 2, 3))
    printList(listOf("a", "b"))
    printList(listOf(true, 42, "mixed"))
}

Reading from Star-Projected Types

From a List<*> you can read elements as Any?. You cannot add elements because the actual type is unknown.

fun process(list: List<*>) {
    val first: Any? = list.firstOrNull()
    println("First: $first, Size: ${list.size}")
    // list.add("x") // compile error: can't write to List<*>
}
fun main() {
    process(listOf(10, 20, 30))
}

Star vs out Any

List<*> and List<out Any?> are equivalent. Star projection is shorthand for the covariant projection with the upper bound.

fun sumStars(list: List<*>): Int = list.size
fun sumOut(list: List<out Any?>): Int = list.size
fun main() {
    val l = listOf(1, "two", true)
    println(sumStars(l))  // 3
    println(sumOut(l))    // 3
}

Star in Function Parameters

Use * in function signatures when you need to accept any generic variant but only call methods that don't require knowing T.

fun containerInfo(map: Map<*, *>): String {
    return "keys=${map.keys.size}, values=${map.values.size}"
}
fun main() {
    val m = mapOf(1 to "one", 2 to "two")
    println(containerInfo(m))
}

Star with MutableList

For MutableList<*>, you can read as Any? but cannot write at all — the compiler prevents it.

fun clearFirstElement(list: MutableList<*>) {
    if (list.isNotEmpty()) {
        list.removeAt(0)  // OK: remove by index doesn't need T
        // list.add("x") // Error: can't write unknown type
    }
}
fun main() {
    val m = mutableListOf(1, 2, 3)
    clearFirstElement(m)
    println(m) // [2, 3]
}

Class with Star Projection

When checking a generic class type at runtime, use star projection because type arguments are erased.

fun isListOfSomething(obj: Any): Boolean {
    return obj is List<*>  // OK with star
    // obj is List<String> // Warning: cannot check erased type
}
fun main() {
    println(isListOfSomething(listOf(1, 2)))  // true
    println(isListOfSomething("not a list"))  // false
}

Multiple Star Parameters

A function can have multiple star-projected parameters when working with pairs or maps of unknown types.

fun describeMap(map: Map<*, *>) {
    map.forEach { (k, v) ->
        println("${k?.javaClass?.simpleName} -> ${v?.javaClass?.simpleName}")
    }
}
fun main() {
    describeMap(mapOf("key" to 42, 1 to true))
}

When NOT to Use Star

Avoid star projection when you need to write to a collection or when you can use a bounded type parameter instead — bounded gives you more information.

// Bad: loses type information
fun addToStar(list: MutableList<*>, item: Any?) {
    // list.add(item) // compile error
}
// Better: use bounded type parameter
fun <T : Any> addTyped(list: MutableList<T>, item: T) {
    list.add(item)
}
fun main() {
    val l = mutableListOf("a")
    addTyped(l, "b")
    println(l)
}

Star with Type Checks and Casts

Use star projection to perform instanceof checks on generic classes, then cast to a specific type for actual work.

fun handleResponse(response: Any) {
    if (response is List<*>) {
        val list = response as List<*>
        println("List with ${list.size} elements")
        val first = list.firstOrNull()
        if (first is String) println("First string: $first")
    }
}
fun main() {
    handleResponse(listOf("hello", "world"))
    handleResponse(42)
}

Practical: Generic Event Dispatcher

A dispatcher that accepts any Handler<*> but dispatches typed events safely.

interface Handler<in T> { fun handle(event: T) }
class LogHandler : Handler<Any> {
    override fun handle(event: Any) = println("Event: $event")
}
fun dispatch(handler: Handler<*>, event: Any) {
    @Suppress("UNCHECKED_CAST")
    (handler as Handler<Any>).handle(event)
}
fun main() {
    dispatch(LogHandler(), "click")
    dispatch(LogHandler(), 42)
}

Star in Reified Contexts

Star projection is especially common in reflection and serialization code where the runtime type is inspected via KClass<*>.

fun printClassName(klass: kotlin.reflect.KClass<*>) {
    println(klass.simpleName)
}
fun main() {
    printClassName(String::class)     // String
    printClassName(List::class)       // List
    printClassName(Int::class)        // Int
}

Quick Check

What type do you get when reading from a List<*>?

Recap

Star projection (*) accepts any generic variant for read-only access. Use it for type checks, generic utilities, and reflection. Avoid it when you need to write to a collection or when a bounded type parameter gives better type safety.

Frequently asked questions

Is the “Star Projection and When to Use *” lesson free?

Yes — the full text of “Star Projection and When to Use *” is free to read here on the web, and the Kotlin Academy course includes 4 lessons in total. To practise it interactively (a built-in code editor and a 24/7 AI tutor) and unlock the rest of the Kotlin Academy course, upgrade to CoddyKit PRO.

What will I learn in “Star Projection and When to Use *”?

Apply star projection for unknown generic types and understand its limits. You practise Kotlin Academy with hands-on code you run directly in the browser, and a 24/7 AI tutor answers your questions as you work through the lesson.

Do I need any experience to start Kotlin Academy?

No prior experience is required. Kotlin Academy on CoddyKit is structured for beginners through advanced learners; this is — lesson 3 of 4, so you can start here or from the beginning and move at your own pace.

How long does the “Star Projection and When to Use *” lesson take?

Most CoddyKit lessons take about 5–10 minutes. Each one is bite-sized and interactive, so you make steady progress and pick up exactly where you left off across the web and the app.

Can I write and run code in this Kotlin Academy lesson?

Yes. Every Kotlin Academy lesson includes a built-in code editor, so you write and run real code right in your browser and get instant AI feedback — no local setup required.

All lessons in this course

  1. Generic Functions and Type Constraints with where
  2. Declaration-Site Variance: in and out
  3. Star Projection and When to Use *
  4. Type Erasure and reified Type Parameters
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