Reflection Basics
Inspect types at runtime.
Reflection Basics is a free Kotlin Academy lesson on CoddyKit — lesson 3 of 4. You can read the complete lesson below for free — then practise it hands-on in the browser with a built-in code editor and a 24/7 AI tutor. It is part of the Kotlin Academy learning path, one of 4 lessons in the course, and your progress syncs across the web and the CoddyKit app.
What Is Reflection?
Reflection is the ability of a program to inspect and manipulate its own structure at runtime: classes, properties, functions, and annotations.
Kotlin reflection lives in the kotlin.reflect package and centers on KClass.
Getting a KClass
Use the ::class syntax on a type or an instance to obtain its KClass object.
class Robot
fun main() {
val fromType = Robot::class
val fromInstance = Robot()::class
println(fromType.simpleName)
println(fromInstance.simpleName)
}Names of a Class
A KClass exposes simpleName and qualifiedName. The qualified name includes the package path.
class Engine
fun main() {
val k = Engine::class
println(k.simpleName)
println(k.qualifiedName)
}Inspecting Properties
memberProperties lists the properties of a class. Each is a KProperty you can ask for its name.
import kotlin.reflect.full.memberProperties
class Point(val x: Int, val y: Int)
fun main() {
for (p in Point::class.memberProperties) {
println(p.name)
}
}Reading Property Values
A KProperty1 can be called with an instance to read its value via get(instance).
import kotlin.reflect.full.memberProperties
class Point(val x: Int, val y: Int)
fun main() {
val p = Point(3, 4)
for (prop in Point::class.memberProperties) {
println(prop.name + " = " + prop.get(p))
}
}Inspecting Functions
memberFunctions returns the callable functions of a class as KFunction objects. You can read each function's name.
import kotlin.reflect.full.memberFunctions
class Calculator {
fun add(a: Int, b: Int) = a + b
fun negate(a: Int) = -a
}
fun main() {
Calculator::class.memberFunctions
.filter { it.name in listOf("add", "negate") }
.forEach { println(it.name) }
}Function References
The ::name syntax produces a callable reference of type KFunction. You can invoke it later with invoke or pass it around.
fun double(n: Int) = n * 2
fun main() {
val ref = ::double
println(ref.name)
println(ref.invoke(21))
}Creating Instances
createInstance() builds an object reflectively when the class has a no-argument constructor.
import kotlin.reflect.full.createInstance
class Widget {
override fun toString() = "Widget"
}
fun main() {
val w = Widget::class.createInstance()
println(w)
}Inspecting Constructors
constructors lists the class constructors. You can examine their parameters to learn what arguments they expect.
class Person(val name: String, val age: Int)
fun main() {
val ctor = Person::class.constructors.first()
ctor.parameters.forEach { println(it.name) }
}Costs and Caveats
Reflection is powerful but:
- Slower than direct calls
- Bypasses compile-time safety
- Requires the
kotlin-reflectlibrary on the JVM
Use it for frameworks and tooling, not hot loops.
The Reflection Toolbox
Key types to remember:
KClass— a classKProperty— a propertyKFunction— a functionKParameter— a parameter
Together they let you read structure dynamically.
Quick Check
Test your understanding of reflection basics.
Recap
You learned reflection fundamentals:
- Obtaining a
KClassvia::class - Listing
memberPropertiesandmemberFunctions - Reading property values and invoking function references
- Building objects with
createInstance()
Next: reading annotations dynamically.
Frequently asked questions
Is the “Reflection Basics” lesson free?
Yes — the full text of “Reflection Basics” is free to read here on the web, and the Kotlin Academy course includes 4 lessons in total. To practise it interactively (a built-in code editor and a 24/7 AI tutor) and unlock the rest of the Kotlin Academy course, upgrade to CoddyKit PRO.
What will I learn in “Reflection Basics”?
Inspect types at runtime. You practise Kotlin Academy with hands-on code you run directly in the browser, and a 24/7 AI tutor answers your questions as you work through the lesson.
Do I need any experience to start Kotlin Academy?
No prior experience is required. Kotlin Academy on CoddyKit is structured for beginners through advanced learners; this is — lesson 3 of 4, so you can start here or from the beginning and move at your own pace.
How long does the “Reflection Basics” lesson take?
Most CoddyKit lessons take about 5–10 minutes. Each one is bite-sized and interactive, so you make steady progress and pick up exactly where you left off across the web and the app.
Can I write and run code in this Kotlin Academy lesson?
Yes. Every Kotlin Academy lesson includes a built-in code editor, so you write and run real code right in your browser and get instant AI feedback — no local setup required.
All lessons in this course
- Using Annotations
- Defining Annotations
- Reflection Basics
- Practical Reflection