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gRPC & High Performance APIs · Lesson

Client Streaming Explained

Learn how to implement client-side streaming, allowing a client to send a sequence of messages to the server.

What is Client Streaming?

Welcome to client streaming! In gRPC, client streaming is a communication pattern where the client sends a sequence of messages to the server.

Unlike a simple unary RPC (request-response), the client doesn't just send one message. Instead, it sends a stream of messages, and the server processes them, then sends back a single response at the end.

How Client Streaming Works

Imagine uploading a large file by sending it in many small chunks. The server collects all chunks, rebuilds the file, and then sends a single "upload complete" confirmation.

  • The client initiates the RPC.
  • The client sends multiple messages asynchronously.
  • The server receives and processes these messages.
  • Once the client finishes sending (signals completion), the server sends back a single response.

All lessons in this course

  1. Server Streaming Explained
  2. Client Streaming Explained
  3. Bidirectional Streaming
  4. Streaming Flow Control & Backpressure
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