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C# Academy · Lesson

virtual/override/sealed; abstract classes

Learn virtual methods, overriding, sealing overrides, and abstract classes; see how base references dispatch to derived implementations.

virtual/override/sealed; abstract classes is a free C# Academy lesson on CoddyKit — lesson 1 of 3. You can read the complete lesson below for free — then practise it hands-on in the browser with a built-in code editor and a 24/7 AI tutor. It is part of the C# Academy learning path, one of 3 lessons in the course, and your progress syncs across the web and the CoddyKit app.

Inheritance basics

Goal: Reuse and customize behavior through inheritance.

  • virtual in base
  • override in derived
  • sealed override to stop further changes
  • abstract class defines a contract + shared code

virtual + override

virtual enables overriding. Calls through a base reference use the derived override (dynamic dispatch).

using System;

// Base method is virtual so derived classes can customize it
public class Shape
{
  public virtual double Area()
  {
    return 0.0; // default
  }
}

public class Rectangle : Shape
{
  public int Width { get; private set; }
  public int Height { get; private set; }

  public Rectangle(int w, int h)
  {
    Width = w; Height = h;
  }

  public override double Area()
  {
    return Width * Height;
  }
}

public class Program
{
  public static void Main(string[] args)
  {
    Shape s = new Shape();
    Shape r = new Rectangle(3, 4); // base reference
    Console.WriteLine("Shape area = " + s.Area());
    Console.WriteLine("Rectangle area = " + r.Area()); // calls Rectangle.Area()
  }
}

sealed override

Use sealed override to lock a method at a certain level in the hierarchy.

using System;

public class BaseLogger
{
  public virtual string Prefix()
  {
    return "[LOG]";
  }
}

public class ConsoleLogger : BaseLogger
{
  public sealed override string Prefix()
  {
    return "[CONSOLE]";
  }
}

// Further derived class cannot override Prefix again:
// public class FancyLogger : ConsoleLogger
// {
//   public override string Prefix() { return "[FANCY]"; } // compile error
// }

public class Program
{
  public static void Main(string[] args)
  {
    ConsoleLogger log = new ConsoleLogger();
    Console.WriteLine(log.Prefix() + " Ready");
  }
}

Abstract classes

Abstract classes define required members (abstract) and can also provide shared code.

using System;

// Abstract class: cannot be instantiated; must implement abstract members
public abstract class Animal
{
  public abstract string Speak(); // no body here
  public string Info()
  {
    return "Animal says: " + Speak(); // shared code uses the abstract member
  }
}

public class Dog : Animal
{
  public override string Speak()
  {
    return "Woof";
  }
}

public class Program
{
  public static void Main(string[] args)
  {
    // Animal a = new Animal(); // compile error: abstract
    Animal d = new Dog();
    Console.WriteLine(d.Info()); // calls Dog.Speak()
  }
}

Virtual vs abstract

Choose:

  • virtual: provide a default body that derived types may override.
  • abstract: no body; derived types must implement.
  • sealed override: stop further overrides once behavior is fixed.

Polymorphic calls

Polymorphism: a method accepts the base type and calls overridden members on derived instances.

using System;

public class Notifier
{
  public virtual string Channel() { return "Base"; }
}

public class EmailNotifier : Notifier
{
  public override string Channel() { return "Email"; }
}

public class SmsNotifier : Notifier
{
  public override string Channel() { return "SMS"; }
}

public class Program
{
  // Works with any Notifier (polymorphism)
  static void Send(Notifier n, string msg)
  {
    Console.WriteLine("[" + n.Channel() + "] " + msg);
  }

  public static void Main(string[] args)
  {
    Send(new EmailNotifier(), "Hello");
    Send(new SmsNotifier(), "Hi");
  }
}

virtual/override/sealed rule

Quick check: Which statement is correct about virtual, override, and sealed in C#?

Recap

Recap: Mark base methods virtual, override in derived types, and use sealed override to lock behavior. Use abstract classes to require implementations while sharing common code.

Frequently asked questions

Is the “virtual/override/sealed; abstract classes” lesson free?

Yes — the full text of “virtual/override/sealed; abstract classes” is free to read here on the web, and the C# Academy course includes 3 lessons in total. To practise it interactively (a built-in code editor and a 24/7 AI tutor) and unlock the rest of the C# Academy course, upgrade to CoddyKit PRO.

What will I learn in “virtual/override/sealed; abstract classes”?

Learn virtual methods, overriding, sealing overrides, and abstract classes; see how base references dispatch to derived implementations. You practise C# Academy with hands-on code you run directly in the browser, and a 24/7 AI tutor answers your questions as you work through the lesson.

Do I need any experience to start C# Academy?

No prior experience is required. C# Academy on CoddyKit is structured for beginners through advanced learners; this is — lesson 1 of 3, so you can start here or from the beginning and move at your own pace.

How long does the “virtual/override/sealed; abstract classes” lesson take?

Most CoddyKit lessons take about 5–10 minutes. Each one is bite-sized and interactive, so you make steady progress and pick up exactly where you left off across the web and the app.

Can I write and run code in this C# Academy lesson?

Yes. Every C# Academy lesson includes a built-in code editor, so you write and run real code right in your browser and get instant AI feedback — no local setup required.

All lessons in this course

  1. virtual/override/sealed; abstract classes
  2. Interfaces (intro) & multiple interface implementation
  3. Polymorphism & dynamic dispatch
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