C# Academy · Lesson

Indexers

Access objects with array-like syntax.

Lesson 4 of 413 steps

Indexers is a free C# Academy lesson on CoddyKit. This is lesson 4 of 4. You can read the complete lesson below for free — then practise it hands-on in the browser with a built-in code editor and a 24/7 AI tutor. It is part of the C# Academy learning path, and your progress syncs across the web and the CoddyKit app. The C# Academy course includes 4 lessons in total.

What Is an Indexer?

An indexer lets an object be accessed with [ ] syntax, like an array. You define it with this[...]. It is perfect for collection-like classes.

using System;

class Week
{
    private string[] _days = { "Mon", "Tue", "Wed", "Thu", "Fri", "Sat", "Sun" };

    public string this[int index] => _days[index];
}

class Program
{
    static void Main()
    {
        var w = new Week();
        Console.WriteLine(w[0]);
        Console.WriteLine(w[6]);
    }
}

Indexer Syntax

An indexer looks like a property but uses this and takes a parameter list in brackets. It has get and optionally set.

using System;

class Scores
{
    private int[] _data = new int[5];

    public int this[int i]
    {
        get { return _data[i]; }
        set { _data[i] = value; }
    }
}

class Program
{
    static void Main()
    {
        var s = new Scores();
        s[0] = 90;
        s[1] = 75;
        Console.WriteLine(s[0] + ", " + s[1]);
    }
}

Read and Write Through the Indexer

With both a getter and setter, you can assign and read elements just like an array, while the class controls the underlying storage.

using System;

class Grid
{
    private int[] _cells = new int[3];

    public int this[int i]
    {
        get => _cells[i];
        set => _cells[i] = value;
    }
}

class Program
{
    static void Main()
    {
        var g = new Grid();
        for (int i = 0; i < 3; i++) g[i] = i * 10;
        Console.WriteLine(g[0] + ", " + g[1] + ", " + g[2]);
    }
}

Validation in an Indexer

Because an indexer is just code, you can validate the index and throw a clear error for out-of-range access.

using System;

class SafeList
{
    private int[] _data = new int[3];

    public int this[int i]
    {
        get
        {
            if (i < 0 || i >= _data.Length)
                throw new IndexOutOfRangeException("Bad index: " + i);
            return _data[i];
        }
        set { _data[i] = value; }
    }
}

class Program
{
    static void Main()
    {
        var list = new SafeList();
        list[1] = 42;
        Console.WriteLine(list[1]);
    }
}

String-Keyed Indexers

Indexer parameters are not limited to int. A string key turns your class into a dictionary-like lookup.

using System;
using System.Collections.Generic;

class Config
{
    private Dictionary<string, string> _map = new Dictionary<string, string>();

    public string this[string key]
    {
        get => _map.ContainsKey(key) ? _map[key] : "(none)";
        set => _map[key] = value;
    }
}

class Program
{
    static void Main()
    {
        var c = new Config();
        c["theme"] = "dark";
        Console.WriteLine(c["theme"]);
        Console.WriteLine(c["missing"]);
    }
}

Multiple Parameters

An indexer can take more than one parameter, ideal for matrices or 2D grids accessed as matrix[row, col].

using System;

class Matrix
{
    private int[,] _data = new int[2, 2];

    public int this[int row, int col]
    {
        get => _data[row, col];
        set => _data[row, col] = value;
    }
}

class Program
{
    static void Main()
    {
        var m = new Matrix();
        m[0, 0] = 1;
        m[1, 1] = 9;
        Console.WriteLine(m[0, 0] + ", " + m[1, 1]);
    }
}

Read-Only Indexers

Omit the setter for a read-only indexer, exposing data without allowing external modification.

using System;

class Fibonacci
{
    public int this[int n]
    {
        get
        {
            int a = 0, bv = 1;
            for (int i = 0; i < n; i++)
            {
                int t = a + bv;
                a = bv;
                bv = t;
            }
            return a;
        }
    }
}

class Program
{
    static void Main()
    {
        var fib = new Fibonacci();
        Console.WriteLine(fib[7]);
    }
}

Indexers vs Properties

A property is accessed by name (obj.Name); an indexer is accessed by key (obj[key]). Use an indexer when the object behaves like a collection.

using System;

class Inventory
{
    private int[] _stock = new int[4];
    public int Total => _stock.Length;          // property
    public int this[int slot]                    // indexer
    {
        get => _stock[slot];
        set => _stock[slot] = value;
    }
}

class Program
{
    static void Main()
    {
        var inv = new Inventory();
        inv[2] = 15;
        Console.WriteLine("Slot 2: " + inv[2] + ", Total slots: " + inv.Total);
    }
}

Overloaded Indexers

You can define multiple indexers with different parameter types, and the compiler picks the matching one.

using System;
using System.Collections.Generic;

class People
{
    private List<string> _names = new List<string> { "Ann", "Bob", "Cara" };

    public string this[int i] => _names[i];
    public int this[string name] => _names.IndexOf(name);
}

class Program
{
    static void Main()
    {
        var p = new People();
        Console.WriteLine(p[1]);
        Console.WriteLine(p["Cara"]);
    }
}

Iterating an Indexed Object

Combine an indexer with a count property to loop over a custom collection naturally.

using System;

class Ring
{
    private int[] _data = { 10, 20, 30 };
    public int Count => _data.Length;
    public int this[int i] => _data[i % _data.Length];
}

class Program
{
    static void Main()
    {
        var ring = new Ring();
        for (int i = 0; i < 5; i++)
            Console.Write(ring[i] + " ");
        Console.WriteLine();
    }
}

Putting It Together

Indexers make wrapper classes feel like native collections, hiding storage details behind familiar bracket syntax.

using System;
using System.Collections.Generic;

class Phonebook
{
    private Dictionary<string, string> _book = new Dictionary<string, string>();

    public string this[string name]
    {
        get => _book.TryGetValue(name, out var num) ? num : "unknown";
        set => _book[name] = value;
    }
}

class Program
{
    static void Main()
    {
        var pb = new Phonebook();
        pb["Alice"] = "555-1234";
        Console.WriteLine("Alice: " + pb["Alice"]);
        Console.WriteLine("Zed: " + pb["Zed"]);
    }
}

Quick Check

Test your understanding of indexers.

Recap

An indexer uses this[...] to give a class array-like access. It supports get/set, any parameter type (int, string, multiple), validation, overloading, and read-only forms. Use indexers for collection-like classes; use named properties for distinct attributes.

using System;

class Demo
{
    private int[] _v = new int[3];
    public int this[int i]
    {
        get => _v[i];
        set => _v[i] = value;
    }
}

class Program
{
    static void Main()
    {
        var d = new Demo();
        d[0] = 100;
        Console.WriteLine(d[0]);
    }
}
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Frequently Asked Questions

Is the “Indexers” lesson free?

Yes — the full text of “Indexers” is free to read here on the web. To practise it interactively (a built-in code editor and a 24/7 AI tutor) and unlock the rest of the C# Academy course, upgrade to CoddyKit PRO. The C# Academy course includes 4 lessons in total.

What will I learn in “Indexers”?

Access objects with array-like syntax. You practise C# Academy with hands-on code you run directly in the browser, and a 24/7 AI tutor answers your questions as you work through the lesson.

Do I need any experience to start C# Academy?

No prior experience is required. C# Academy on CoddyKit is structured for beginners through advanced learners, so you can start here or from the beginning and move at your own pace. This is lesson 4 of 4.

How long does the “Indexers” lesson take?

Most CoddyKit lessons take about 5–10 minutes. Each one is bite-sized and interactive, so you make steady progress and pick up exactly where you left off across the web and the app.

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Yes. Every C# Academy lesson includes a built-in code editor, so you write and run real code right in your browser and get instant AI feedback — no local setup required.

All lessons in this course

  1. Auto-Implemented Properties
  2. Full Properties with Backing Fields
  3. Expression-Bodied Members
  4. Indexers
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