C++ Academy · Lesson

Durations and Clocks

Measure time intervals.

Lesson 1 of 413 steps

Durations and Clocks is a free C++ Academy lesson on CoddyKit. This is lesson 1 of 4. Any 3 lessons of this learning path are free to read in full — after that, CoddyKit PRO unlocks every lesson, plus hands-on practice with a built-in code editor and a 24/7 AI tutor. It is part of the C++ Academy learning path, and your progress syncs across the web and the CoddyKit app. The C++ Academy course includes 4 lessons in total.

Why <chrono>?

The <chrono> library gives C++ a type-safe way to work with time. Instead of raw integers, you use strongly typed durations and time points so the compiler catches unit mistakes.

  • No more mixing up seconds and milliseconds.
  • Units are part of the type system.
#include <iostream>
#include <chrono>

int main() {
    using namespace std::chrono;
    seconds s{5};
    std::cout << "Duration: " << s.count() << " seconds\n";
    return 0;
}

What Is a Duration?

A std::chrono::duration represents a span of time. It stores a count of ticks plus a ratio describing the tick period. Predefined aliases cover common units.

  • hours, minutes, seconds
  • milliseconds, microseconds, nanoseconds
#include <iostream>
#include <chrono>

int main() {
    using namespace std::chrono;
    milliseconds ms{1500};
    std::cout << ms.count() << " ms\n";
    return 0;
}

Duration Literals

The std::chrono_literals namespace lets you write durations with suffixes like 5s or 200ms, making code read like plain English.

#include <iostream>
#include <chrono>

int main() {
    using namespace std::chrono_literals;
    auto wait = 3s;
    auto blink = 250ms;
    std::cout << wait.count() << "s, " << blink.count() << "ms\n";
    return 0;
}

Converting Durations

duration_cast converts between units. Casting from a finer unit to a coarser one truncates, so 1500 ms becomes 1 s.

#include <iostream>
#include <chrono>

int main() {
    using namespace std::chrono;
    milliseconds ms{1500};
    seconds s = duration_cast<seconds>(ms);
    std::cout << s.count() << " whole seconds\n";
    return 0;
}

Arithmetic on Durations

Durations support +, -, *, and /. Mixing units automatically promotes to the finer common unit.

#include <iostream>
#include <chrono>

int main() {
    using namespace std::chrono;
    auto total = minutes{2} + seconds{30};
    std::cout << total.count() << " seconds total\n";
    return 0;
}

Floating-Point Durations

You can use a floating-point representation to keep fractional values when converting, avoiding the truncation of integer durations.

#include <iostream>
#include <chrono>

int main() {
    using namespace std::chrono;
    milliseconds ms{1500};
    duration<double> secs = ms;
    std::cout << secs.count() << " seconds\n";
    return 0;
}

What Is a Clock?

A clock provides the current time. The standard library offers three:

  • system_clock — wall-clock time
  • steady_clock — never goes backwards, ideal for timing
  • high_resolution_clock — finest available tick
#include <iostream>
#include <chrono>

int main() {
    using namespace std::chrono;
    auto now = steady_clock::now();
    std::cout << "Got a time point: " << (now.time_since_epoch().count() > 0) << '\n';
    return 0;
}

system_clock

system_clock tracks real-world calendar time and can be converted to a time_t for display. It may jump if the system clock is adjusted.

#include <iostream>
#include <chrono>

int main() {
    using namespace std::chrono;
    auto tp = system_clock::now();
    auto secs = duration_cast<seconds>(tp.time_since_epoch());
    std::cout << "Seconds since epoch is positive: " << (secs.count() > 0) << '\n';
    return 0;
}

steady_clock

steady_clock is monotonic: it only moves forward at a constant rate. Use it whenever you measure elapsed time, never system_clock.

#include <iostream>
#include <chrono>

int main() {
    using namespace std::chrono;
    auto a = steady_clock::now();
    auto b = steady_clock::now();
    std::cout << "Monotonic: " << std::boolalpha << (b >= a) << '\n';
    return 0;
}

Clock Resolution

Each clock exposes its period as a compile-time ratio. You can inspect whether a clock is steady at compile time too.

#include <iostream>
#include <chrono>

int main() {
    using namespace std::chrono;
    std::cout << "steady_clock is_steady: " << std::boolalpha << steady_clock::is_steady << '\n';
    std::cout << "system_clock is_steady: " << system_clock::is_steady << '\n';
    return 0;
}

Putting It Together

Combine clocks and durations: read two time points and compute the difference as a duration in your chosen unit.

#include <iostream>
#include <chrono>

int main() {
    using namespace std::chrono;
    auto start = steady_clock::now();
    long sum = 0;
    for (int i = 0; i < 1000000; ++i) sum += i;
    auto end = steady_clock::now();
    auto us = duration_cast<microseconds>(end - start);
    std::cout << "Loop took at least 0 us: " << (us.count() >= 0) << '\n';
    return 0;
}

Quick Check

Test your understanding of which clock to use for timing.

Recap

You learned that <chrono> provides:

  • durations — type-safe spans of time with literals like 5s
  • duration_cast for converting units (truncates integers)
  • clocks — system_clock, steady_clock, high_resolution_clock
  • use steady_clock for measuring intervals

Next, you will represent specific moments in time with time points.

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Frequently Asked Questions

Is the “Durations and Clocks” lesson free?

Yes — any 3 lessons of the C++ Academy learning path, including “Durations and Clocks”, are free to read in full here on the web. After that, CoddyKit PRO unlocks every lesson, plus interactive practice with a built-in code editor and a 24/7 AI tutor. The C++ Academy course includes 4 lessons in total.

What will I learn in “Durations and Clocks”?

Measure time intervals. You practise C++ Academy with hands-on code you run directly in the browser, and a 24/7 AI tutor answers your questions as you work through the lesson.

Do I need any experience to start C++ Academy?

No prior experience is required. C++ Academy on CoddyKit is structured for beginners through advanced learners, so you can start here or from the beginning and move at your own pace. This is lesson 1 of 4.

How long does the “Durations and Clocks” lesson take?

Most CoddyKit lessons take about 5–10 minutes. Each one is bite-sized and interactive, so you make steady progress and pick up exactly where you left off across the web and the app.

Can I write and run code in this C++ Academy lesson?

Yes. Every C++ Academy lesson includes a built-in code editor, so you write and run real code right in your browser and get instant AI feedback — no local setup required.

All lessons in this course

  1. Durations and Clocks
  2. Time Points
  3. Measuring Code Performance
  4. Calendar and Time Zones
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