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C Academy · Lesson

calloc and realloc

Zeroed and resized memory.

calloc and realloc is a free C Academy lesson on CoddyKit — lesson 2 of 4. You can read the complete lesson below for free — then practise it hands-on in the browser with a built-in code editor and a 24/7 AI tutor. It is part of the C Academy learning path, one of 4 lessons in the course, and your progress syncs across the web and the CoddyKit app.

Beyond malloc

Besides malloc, the standard library offers calloc for zeroed memory and realloc for resizing an existing block.

Both live in <stdlib.h>.

#include <stdio.h>
#include <stdlib.h>

int main(void) {
    int *p = calloc(3, sizeof(int));
    printf("%d %d %d\n", p[0], p[1], p[2]);
    free(p);
    return 0;
}

calloc Zeroes Memory

calloc(count, size) allocates room for count elements of size bytes and sets every byte to zero.

This is convenient when you need a clean slate.

#include <stdio.h>
#include <stdlib.h>

int main(void) {
    int *a = calloc(5, sizeof(int));
    int sum = 0;
    for (int i = 0; i < 5; i++) sum += a[i];
    printf("sum of zeroed array = %d\n", sum);
    free(a);
    return 0;
}

calloc Has Two Arguments

Unlike malloc, calloc takes the count and the element size separately.

It also guards against overflow when multiplying count by size.

#include <stdio.h>
#include <stdlib.h>

int main(void) {
    double *d = calloc(4, sizeof(double));
    d[2] = 1.5;
    printf("%f %f\n", d[0], d[2]);
    free(d);
    return 0;
}

malloc vs calloc

Use malloc when you will overwrite every byte anyway, and calloc when you rely on the memory starting at zero.

calloc costs a little more because of the zeroing.

#include <stdio.h>
#include <stdlib.h>

int main(void) {
    int *m = malloc(2 * sizeof(int));
    int *c = calloc(2, sizeof(int));
    m[0] = 5; m[1] = 6;
    printf("malloc: %d %d\n", m[0], m[1]);
    printf("calloc: %d %d\n", c[0], c[1]);
    free(m); free(c);
    return 0;
}

Growing with realloc

realloc(ptr, newsize) changes the size of a block, preserving its existing contents up to the smaller of the old and new sizes.

#include <stdio.h>
#include <stdlib.h>

int main(void) {
    int *a = malloc(2 * sizeof(int));
    a[0] = 1; a[1] = 2;
    a = realloc(a, 4 * sizeof(int));
    a[2] = 3; a[3] = 4;
    for (int i = 0; i < 4; i++) printf("%d ", a[i]);
    printf("\n");
    free(a);
    return 0;
}

realloc May Move the Block

realloc might return a different address if it relocates the block to find room.

Always assign the result back, and never keep using the old pointer.

#include <stdio.h>
#include <stdlib.h>

int main(void) {
    int *a = malloc(sizeof(int));
    a[0] = 42;
    int *bigger = realloc(a, 100 * sizeof(int));
    printf("first element still %d\n", bigger[0]);
    free(bigger);
    return 0;
}

Safe realloc Pattern

If realloc fails it returns NULL but leaves the original block intact.

Assign to a temporary first so you do not lose the old pointer on failure.

#include <stdio.h>
#include <stdlib.h>

int main(void) {
    int *a = malloc(2 * sizeof(int));
    int *tmp = realloc(a, 8 * sizeof(int));
    if (tmp == NULL) {
        free(a);
        return 1;
    }
    a = tmp;
    a[7] = 99;
    printf("%d\n", a[7]);
    free(a);
    return 0;
}

Shrinking a Block

realloc can also make a block smaller. The leading elements are preserved; the rest is released.

#include <stdio.h>
#include <stdlib.h>

int main(void) {
    int *a = malloc(6 * sizeof(int));
    for (int i = 0; i < 6; i++) a[i] = i;
    a = realloc(a, 3 * sizeof(int));
    printf("%d %d %d\n", a[0], a[1], a[2]);
    free(a);
    return 0;
}

A Growing Buffer

A common pattern doubles the capacity when an array fills up, amortizing the cost of growth.

#include <stdio.h>
#include <stdlib.h>

int main(void) {
    int cap = 2, len = 0;
    int *a = malloc(cap * sizeof(int));
    for (int v = 0; v < 5; v++) {
        if (len == cap) {
            cap *= 2;
            a = realloc(a, cap * sizeof(int));
        }
        a[len++] = v;
    }
    printf("len=%d cap=%d last=%d\n", len, cap, a[len-1]);
    free(a);
    return 0;
}

realloc with NULL

realloc(NULL, size) behaves exactly like malloc(size).

This lets a grow routine handle the very first allocation uniformly.

#include <stdio.h>
#include <stdlib.h>

int main(void) {
    int *a = realloc(NULL, 3 * sizeof(int));
    a[0] = 7;
    printf("%d\n", a[0]);
    free(a);
    return 0;
}

Combining Them

You can start with calloc for a zeroed buffer and later grow it with realloc. New bytes after a grow are not zeroed.

#include <stdio.h>
#include <stdlib.h>

int main(void) {
    int *a = calloc(2, sizeof(int));
    a = realloc(a, 4 * sizeof(int));
    a[2] = 0; a[3] = 0;
    printf("%d %d %d %d\n", a[0], a[1], a[2], a[3]);
    free(a);
    return 0;
}

Quick Check

Test your knowledge of calloc and realloc.

Recap

You learned two more allocation tools:

  • calloc(count, size) allocates zeroed memory and guards against multiply overflow.
  • realloc(ptr, newsize) resizes a block, possibly moving it.
  • Always assign realloc's result to a temporary to avoid leaks on failure.
  • realloc(NULL, size) acts like malloc.

Frequently asked questions

Is the “calloc and realloc” lesson free?

Yes — the full text of “calloc and realloc” is free to read here on the web, and the C Academy course includes 4 lessons in total. To practise it interactively (a built-in code editor and a 24/7 AI tutor) and unlock the rest of the C Academy course, upgrade to CoddyKit PRO.

What will I learn in “calloc and realloc”?

Zeroed and resized memory. You practise C Academy with hands-on code you run directly in the browser, and a 24/7 AI tutor answers your questions as you work through the lesson.

Do I need any experience to start C Academy?

No prior experience is required. C Academy on CoddyKit is structured for beginners through advanced learners; this is — lesson 2 of 4, so you can start here or from the beginning and move at your own pace.

How long does the “calloc and realloc” lesson take?

Most CoddyKit lessons take about 5–10 minutes. Each one is bite-sized and interactive, so you make steady progress and pick up exactly where you left off across the web and the app.

Can I write and run code in this C Academy lesson?

Yes. Every C Academy lesson includes a built-in code editor, so you write and run real code right in your browser and get instant AI feedback — no local setup required.

All lessons in this course

  1. malloc and free
  2. calloc and realloc
  3. Memory Leaks
  4. Dangling Pointers
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