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C# Academy · Lesson

Generic math (overview), generic attributes (when relevant)

Emulate generic math without modern features: pass an ops-provider or delegates, constrain types carefully, and simulate "generic attributes" via Type parameters.

Generic math (overview), generic attributes (when relevant) is a free C# Academy lesson on CoddyKit — lesson 2 of 3. You can read the complete lesson below for free — then practise it hands-on in the browser with a built-in code editor and a 24/7 AI tutor. It is part of the C# Academy learning path, one of 3 lessons in the course, and your progress syncs across the web and the CoddyKit app.

Generic math on C# 6

Goal: Write numeric algorithms generically on C# 6.

  • No static abstract operators on T
  • Workarounds: ops-provider interface or small delegates
  • For annotations, use attributes with Type parameters

Ops-provider pattern

Provide Zero and Add via an interface. The generic algorithm calls those methods instead of using + on T.

using System;
using System.Collections.Generic;

public interface INumericOps<T>
{
  T Zero { get; }
  T Add(T a, T b);
}

public sealed class IntOps : INumericOps<int>
{
  public int Zero { get { return 0; } }
  public int Add(int a, int b) { return a + b; }
}

public sealed class DoubleOps : INumericOps<double>
{
  public double Zero { get { return 0.0; } }
  public double Add(double a, double b) { return a + b; }
}

public class Program
{
  static T Sum<T>(IEnumerable<T> items, INumericOps<T> ops)
  {
    T acc = ops.Zero;
    foreach (T x in items) acc = ops.Add(acc, x);
    return acc;
  }

  public static void Main(string[] args)
  {
    int s1 = Sum(new int[] {1,2,3}, new IntOps());
    double s2 = Sum(new double[] {1.5, 2.0}, new DoubleOps());
    Console.WriteLine("Sum int = " + s1);
    Console.WriteLine("Sum double = " + s2);
  }
}

Average with helpers

For operations you cannot express generically (like division), pass a small converter or extra delegate.

using System;
using System.Collections.Generic;

public interface INumericOps<T>
{
  T Zero { get; }
  T Add(T a, T b);
}

public sealed class DoubleOps : INumericOps<double>
{
  public double Zero { get { return 0.0; } }
  public double Add(double a, double b) { return a + b; }
}

public class Program
{
  static double Average<T>(IEnumerable<T> items, INumericOps<T> ops, Func<T,double> toDouble)
  {
    T acc = ops.Zero;
    int count = 0;
    foreach (T x in items) { acc = ops.Add(acc, x); count++; }
    if (count == 0) throw new ArgumentException("Empty sequence", "items");
    // convert with a delegate for division
    return toDouble(acc) / count;
  }

  public static void Main(string[] args)
  {
    double avg = Average<double>(new double[] {2.0, 4.0, 6.0}, new DoubleOps(), delegate(double d) { return d; });
    Console.WriteLine("Avg = " + avg);
  }
}

Delegate-based fold

Delegates keep it minimal: pass a seed and a combine function. Good for tiny utilities.

using System;

public class Program
{
  static T Fold<T>(T[] xs, T seed, Func<T,T,T> combine)
  {
    T acc = seed;
    for (int i = 0; i < xs.Length; i++) acc = combine(acc, xs[i]);
    return acc;
  }

  public static void Main(string[] args)
  {
    int sum = Fold<int>(new int[] {1,2,3}, 0, delegate(int a, int b) { return a + b; });
    double sumD = Fold<double>(new double[] {1.5, 2.5}, 0.0, delegate(double a, double b) { return a + b; });
    Console.WriteLine("Sum ints = " + sum);
    Console.WriteLine("Sum doubles = " + sumD);
  }
}

Attribute workaround

No true generic attributes in C# 6. Pass a Type to the attribute to indicate the related generic type.

using System;
using System.Reflection;

// C# 6 cannot declare generic attributes. Workaround: pass a Type.
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Method)]
public sealed class ValidatorForAttribute : Attribute
{
  public Type TargetType { get; private set; }
  public ValidatorForAttribute(Type targetType) { TargetType = targetType; }
}

public sealed class Customer { public string Name; }

[ValidatorFor(typeof(Customer))]
public sealed class CustomerValidator
{
  public bool IsValid(Customer c) { return c != null && !string.IsNullOrEmpty(c.Name); }
}

public class Program
{
  public static void Main(string[] args)
  {
    Type t = typeof(CustomerValidator);
    object[] attrs = t.GetCustomAttributes(typeof(ValidatorForAttribute), false);
    if (attrs.Length > 0)
    {
      ValidatorForAttribute a = (ValidatorForAttribute)attrs[0];
      Console.WriteLine("Validator targets: " + a.TargetType.Name);
    }
  }
}

Tips & choices

Tips:

  • Prefer an ops-provider for reusable numeric algorithms.
  • Use delegates for tiny helpers (combine, convert).
  • For annotations, pass Type in attributes and read via reflection.

Generic math workaround

Quick check: In C# 6, what is a practical way to write a generic Sum without modern generic math?

Recap

Recap: Without modern generic math, pass ops or delegates to your algorithms. For annotations, use attributes that carry a Type and read it via reflection.

Frequently asked questions

Is the “Generic math (overview), generic attributes (when relevant)” lesson free?

Yes — the full text of “Generic math (overview), generic attributes (when relevant)” is free to read here on the web, and the C# Academy course includes 3 lessons in total. To practise it interactively (a built-in code editor and a 24/7 AI tutor) and unlock the rest of the C# Academy course, upgrade to CoddyKit PRO.

What will I learn in “Generic math (overview), generic attributes (when relevant)”?

Emulate generic math without modern features: pass an ops-provider or delegates, constrain types carefully, and simulate "generic attributes" via Type parameters. You practise C# Academy with hands-on code you run directly in the browser, and a 24/7 AI tutor answers your questions as you work through the lesson.

Do I need any experience to start C# Academy?

No prior experience is required. C# Academy on CoddyKit is structured for beginners through advanced learners; this is — lesson 2 of 3, so you can start here or from the beginning and move at your own pace.

How long does the “Generic math (overview), generic attributes (when relevant)” lesson take?

Most CoddyKit lessons take about 5–10 minutes. Each one is bite-sized and interactive, so you make steady progress and pick up exactly where you left off across the web and the app.

Can I write and run code in this C# Academy lesson?

Yes. Every C# Academy lesson includes a built-in code editor, so you write and run real code right in your browser and get instant AI feedback — no local setup required.

All lessons in this course

  1. unmanaged, notnull, new() (C# 6 emulation)
  2. Generic math (overview), generic attributes (when relevant)
  3. Reusable generic utilities
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